Yeah as I said the hard numbers and shit came later in the thread, I had read the thread I think it was on saturday after I was done playing and there was this thread and another that were bitching and crying about the bard state, so my impression based on that was that the class was getting fucked. The numbers seem a little better and the explanation as to why a guy out of combat couldn't sustain the mp song makes a lot more sense from a balance perspective so it's mostly 1.0 players crying about OP shit not being as OP anymore.THat thread is interesting, it actually says the buffs are very good, but people seem to be upset they can't just play them forever. Also the range is supposedly low. I dunno, will have to see, most of it seemed to be 2 people upset that it wasn't the same bard from previous versions.
I do find it weird the TP regen effects the bard but the mana regen doesn't. Obviously it could just be to make sure a bard can't sit and play the mana regen song forever. In the end though I don't think you were meant to play forever. It seemed more to me, you use them when the party needed and in intervals. The only issue I could see being having to choose between TP or mana. Since playing one is going to drain you and you will have to wait for mana.
I'm not sure where the concerns for THM are coming from. Don't they have to have the ice buff to have the amazing regen(cant use fire spells while its up otherwise it cancels it)? So if you had a mana song, the thm could stay in fire buff for longer doing more dps.
Will be interesting to see how it turns out. With the songs actually being really good(30% TP regen and "The refresh on ballad is 6% max MP restore per 3 seconds to everyone" with the 6% MP being the receiver not the bard , for mana regen). Range and mana drain are pretty easy to balance out and tweak.
Still sounds pretty damn good to me in a party of 8.
I like it. I have not been impressed with any action combat mmo yet thought so kind of glad to go back to a more core style of mmo game play.So what is the verdict so far?
Yea, that's the best way to put it. The guy in charge of the game also seems like he gets it. A shame he wasn't in charge from the start instead of having to resurrect one of the biggest steaming piles this industry has ever seen (and this industry has seen a lot).I like it.I think the sum is better then it's parts.None of its system are great, but still the game manage to be enjoyable.
I don't know... I don't think SqEnix would have let him make the decisions he has made regarding game play/etc if the game didn't fail horribly first.Yea, that's the best way to put it. The guy in charge of the game also seems like he gets it. A shame he wasn't in charge from the start instead of having to resurrect one of the biggest steaming piles this industry has ever seen (and this industry has seen a lot).
Woah woah woah! Someone might need some good downloads or want to max out some classes before 1.0.9!Figure's that my 100th post is begging
Pretty much how I feel too. I dislike a number of their game-system design decisions, but I like the world design (i.e. I am a graphics whore of the highest order) and grouping is fun enough that I'm still leaning towards pre-ordering. If they hadn't fucked up my Arcanist plans by not putting it in the game until release day (at the earliest) then I probably would have pre-ordered already. As it is, I'm pretty irritated about that, and skeptical of how well the class will be balanced without any serious testing done by the community. Having to work on CNJ and THM during phase 4 instead of my actual class sucks, and I'm concerned about the tedium of leveling a third class after using up the main story quests and a decent chunk of sidequests going from 1-26 (THM) and at least 1-15 (CNJ) before release day.I like it. I think the sum is better then it's part. None of its system are great, but still the game manage to be enjoyable.