General Gaming News and Discussion

Khane

Got something right about marriage
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All I can say with certainty is that Alex wanted to keep the hard content hard because on at least two occasions he nerfed talents/abilities based directly on what he observed in our Ulduar raids. Remember when Judgement of Light got normalized to no longer have insane scaling off of attack power? Yeah that was because our 99% attendance lone ret paladin missed a raid night and Steelbreaker went from easy farm status to wipes that weren't even close over and over. We realized what the problem was, prot paladin took over JoL, and then JoL was nerfed the next week. Also he noticed me fully charging his runic power gauge before the start of fights because of a resto druid talent and that got nerfed the next week too.

Granted none of that says much about his position on the trend of homogenization and "Nerf it to Casual(tm)" that started with WotLK and I won't pretend that being yelled at in vent for a couple evenings a week gave me some deep insight into his mind but my gut says that at best he may have realized which way the ship was sailing and gotten on board with it but I can't imagine he was a driving force behind it. Don't know anything about Kaplan.

Also as good as WotLK was, that "course correction" didn't stop there.

My personal take on all of this is that throughout this lifecycle (vanilla to WoTLK) the gamers and developers were allowed to be "idea men" and were allowed to run with their ideas. And so TBC had the problems you described exactly because of people like Furor And Tigole. And then WoTLK had its shining moments because they recognized mistakes and still remembered their own "14 days" moments. They were still attached to playing games as well as creating them. And then somewhere after that, and Cataclysm was pretty piss poor, the bean counters gained creative control.
 
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Lanx

<Prior Amod>
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It's a point of pride for me that I don't know any porn stars by their name. Other than Bonnie Blue I guess, since she made it her life goal to make sure everyone knew her name.
she was introduced to many, when roosterteeth decided to just hire "talent" based on if you've goon to them

it was egregious to think she would be the best host for some faggy football show
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Utnayan

F16 - Having fun in Iran
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7th Guest, Myst, Under a Killing Moon were so foundational to my PC gaming life. Similar to X-Wing or the King’s Quest series. I can remember playing Myst with my Mom and brother on the family computer in the living room 386. 7th Guest (and eventually 11th Hour) we spent ages playing late at night at my friends house on his brother computer. We must have been 12 or 13? Man 1994… He’ll Wing Commander 3 was that year too I think.

A remake of wing commander and privateer would be epic.
 
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Kirun

Buzzfeed Editor
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"Adventure" games are for gays, retards, and gay retards. I'll never understand how a game like Myst became popular.
 

Khane

Got something right about marriage
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"Hobbies" are for gays, retards and gay retards. I'll never understand how hobbies became popular.
 

Khane

Got something right about marriage
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Myst was objectively a great game because it had a compelling mystery. It was a story game, not an adventure game. Kirun is turning into the worst kind of troll.
 
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Noodleface

A Mod Real Quick
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I distinctly remember having to upgrade my PC from 2MB RAM to 4MB. Maybe the gameplay isnt compelling to you, but it was incredible at the time.
 

LiquidDeath

Magnus Deadlift the Fucktiger
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I'll never forget the horror of misplacing my Day of the Tentacle manual and frantically searching for it to answer the copy protection questions.

I directly attribute this experience to why I was such a prolific pirate.
 
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Dr.Retarded

<Silver Donator>
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7th Guest, Myst, Under a Killing Moon were so foundational to my PC gaming life. Similar to X-Wing or the King’s Quest series. I can remember playing Myst with my Mom and brother on the family computer in the living room 386. 7th Guest (and eventually 11th Hour) we spent ages playing late at night at my friends house on his brother computer. We must have been 12 or 13? Man 1994… He’ll Wing Commander 3 was that year too I think.
 
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Cybsled

Naxxramas 1.0 Raider
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I'll never forget the horror of misplacing my Day of the Tentacle manual and frantically searching for it to answer the copy protection questions.

I directly attribute this experience to why I was such a prolific pirate.

I remember in grade school, some kid brought in a floppy disc and let us all copy it. It was a crack for hundreds of games that basically bypassed the "on page 6, paragraph 2, what is the 2nd word?". After that, we all shared our games with each other lol

2nd game crack I encountered was when Quake 1 came out. Because this was before the era of high speed internet, they had a demo CD which cost like $10 that not only had the full game locked on it, but every ID software title ever made. The idea was that if you wanted to get the full versions of the games, you could buy them by calling a number or mailing in money or even using the internet and you would get a code. Of course in no time flat, someone posted the unlock on the internet and countless people basically got the entire ID Software library for the cost of the demo CD. Those CDs got pulled from the shelves pretty fast after that
 

Tholan

Vyemm Raider
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When copy protection was gameplay, it was fun. The Dune one was similar, but my 7 years old ass thought that OMG he knows I played for the harkonnen before !!
 

Burns

Naxxramas 1.0 Raider
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"Adventure" games are for gays, retards, and gay retards. I'll never understand how a game like Myst became popular.
Gabriel Knight had voodoo occult murders and murderous classical style Werewolves in it! Leisure Suit Larry had a bunch of sexist jokes in it. Space Quest was funny too. Police Quest: Swat had real police swat tactics in it (I think).

Fuck Myst though, that game was retarded.
 

moonarchia

The Scientific Shitlord
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I could never get into games like Myst - the only puzzle/adventure games I liked were the Sierra/Lucasarts style ones like Space Quest or Fate of Atlantis.

I played the shit out of WC3/4, though. That was back when the novelty of seeing FMV on your PC was amazing - it's funny, I recall extremely little of the actual gameplay, only the FMV scenes. The only gameplay I remember is I think in WC3, you could cheese the final assault on the planet mission by basically ratting through the canyons and avoiding fights completely. That and they had the romance thing where if you picked the mechanic girl, she would setup your vehicle loadout and give you good weapons and if you chose the pilot girl, she would help you out in fights. But when you picked one, the other one would do the opposite of the perk lol
X-Wing and its xpacs were legit. Same with Tie Fighter. Being a part of the badass space battles was a dream ever since I saw Star Wars in the theater.

Privateer was the only other space sim I really dove into.
 

Furry

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Haven't played it yet, but stumbled upon this game that reviews are saying is Wing Commander/Privateer like. It's in the backlog:


I’ll have to look into this. I love all the space games. X series and freespace, tie fighter etc.