General Gaming News and Discussion

Tholan

Vyemm Raider
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2,295
I think battlefield 6 is dying or has a scaling problem. I’ve put about 180 hrs into it since launch and I’ve leveled up to lvl 118. I’ve gotten to the point now where I only play against people who are level 200-350 ish in the big modes like escalation or conquest. You need 60 players to fill those maps and they are having a harder time finding equally matched people so it just consistently pairs me against absolute pro players and I suck. I’m good compared to where I was in October but I generally am not nearly as good as the players I play against now and idk. The game isn’t fun when you’re constantly paired with people who are waaaay better than you. Equally matched would be fine but i noticed it once I hit maybe level 100 or higher i kept getting paired with these god tier players. Anyone else?
Not directly related to your issue, but I bought BF6 shortly after release day and it was a complete miss for me. I can’t really explain it, but some FPS games feel off, almost artificial, and BF6 felt that way. I think I have less than 30 hours on it. At first, I thought I was just getting old, so I fired up another FPS, PUBG, and no — BF6 just feels of, at least to me.
 
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RobXIII

Urinal Cake Consumption King
<Gold Donor>
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Hekotat

FoH nuclear response team
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13,670
Not directly related to your issue, but I bought BF6 shortly after release day and it was a complete miss for me. I can’t really explain it, but some FPS games feel off, almost artificial, and BF6 felt that way. I think I have less than 30 hours on it. At first, I thought I was just getting old, so I fired up another FPS, PUBG, and no — BF6 just feels of, at least to me.

BF6 feels like youre being led around by the nose. Its not organic at all, there are all kinds of psychological tricks going on in that game.

It feels like how Facebook felt to me when they started deploying its psychological addiction tricks to keep people logging on even if they didn't want to.

The announcer is constantly suggesting where to go, look, help, etc. Once you notice its very off putting.

Even the mini map tells you where to go, I feel like I'm being trained to obey.
 
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Blitz

<Bronze Donator>
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I really enjoyed the BF6 beta (a game like that is x10 funner with friends), so I bought BF6, played it one night and haven't touched it since. I enjoyed what I played but the lack of large maps subconsciously did it for me. Once they reintroduce Wake Island I'll probably play again.

Honestly, I miss the shit out of Battlefield 1942. The feeling you got playing that game was just incredible - then the Desert Combat mod later on? Chefs kiss.
 
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INTHEMIDSTOFLIONS

Vyemm Raider
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BF6 feels like youre being led around by the nose. Its not organic at all, there are all kinds of psychological tricks going on in that game.

It feels like how Facebook felt to me when they started deploying its psychological addiction tricks to keep people logging on even if they didn't want to.

The announcer is constantly suggesting where to go, look, help, etc. Once you notice its very off putting.

Even the mini map tells you where to go, I feel like I'm being trained to obey.
I must have the announcer turned off bc I have never heard an announcer in that game. Are you playing Redsec or BF6? The minimap never tells you where to go unless an Assault class user directs people to go to a specific sector.
 

Hekotat

FoH nuclear response team
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13,670
You guys tried Over The Top? Sounds like you’d enjoy it.

I have it, the problem I have with that game is the huge CoF on the weapons at range. I'll get domed by a pistol at further ranges than my bolt action can hit. It would have been a better game if it was First person rather than 3rd.

It can be fun, but it's mostly the sweats playing now which kills the fun when you're getting shit stomped by the guys with 1000+ hours in the game.
 
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INTHEMIDSTOFLIONS

Vyemm Raider
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4,548
I really enjoyed the BF6 beta (a game like that is x10 funner with friends), so I bought BF6, played it one night and haven't touched it since. I enjoyed what I played but the lack of large maps subconsciously did it for me. Once they reintroduce Wake Island I'll probably play again.

Honestly, I miss the shit out of Battlefield 1942. The feeling you got playing that game was just incredible - then the Desert Combat mod later on? Chefs kiss.
If you want to try it again, we can hop on discord and play. Discord name is same as username here.
 

Hekotat

FoH nuclear response team
13,213
13,670
I must have the announcer turned off bc I have never heard an announcer in that game. Are you playing Redsec or BF6? The minimap never tells you where to go unless an Assault class user directs people to go to a specific sector.

Regular BF6 with default settings in that regard. It may not be the announcer, maybe your character? Once you notice it, it'll drive you nuts.

The mini map auto switches to the next cap if one is not selected by whomever the damn SL is now, I'm not even sure how it works. I just see the dotted lines from every person in my squad showing the direct path to that marked cap.

The game has just too many flaws and weirdness to be enjoyable. I want a good Battlefield game, but this is not it. It is the best CoD game in years though.
 

INTHEMIDSTOFLIONS

Vyemm Raider
2,048
4,548
Regular BF6 with default settings in that regard. It may not be the announcer, maybe your character? Once you notice it, it'll drive you nuts.

The mini map auto switches to the next cap if one is not selected by whomever the damn SL is now, I'm not even sure how it works. I just see the dotted lines from every person in my squad showing the direct path to that marked cap.

The game has just too many flaws and weirdness to be enjoyable. I want a good Battlefield game, but this is not it. It is the best CoD game in years though.
I do hate the character voices in multiplayer. I wish I could turn them off. It's always some thin voiced girl yelling, "FUCK I NEED A MEDIC!"

It's just trashy and try-hard.

I'm hoping Hell Let Loose Vietnam is better.

Is Hell Let Loose WW2 pretty good? I only played it once during some free weekend and I was dropped in the middle of no where, walked to the nearest skirmish for a few minutes only to die instantly and then I was like... well that wasnt fun. It reminded me of COD Warzone in that regard. Id rather spawn closer in the map than parachute in or spawn on the outskirts.
 

Hekotat

FoH nuclear response team
13,213
13,670
I do hate the character voices in multiplayer. I wish I could turn them off. It's always some thin voiced girl yelling, "FUCK I NEED A MEDIC!"

It's just trashy and try-hard.

I'm hoping Hell Let Loose Vietnam is better.

Is Hell Let Loose WW2 pretty good? I only played it once during some free weekend and I was dropped in the middle of no where, walked to the nearest skirmish for a few minutes only to die instantly and then I was like... well that wasnt fun. It reminded me of COD Warzone in that regard. Id rather spawn closer in the map than parachute in or spawn on the outskirts.

I got in the closed beta of Vietnam and I can tell you right now I'm going all in on this one. It needs some tweaks but I was blown away by how dense the maps are. They did a good job capturing the feel, atmosphere and terrifying feeling of rolling up on a gunfight. You had no idea what was around that bush line. Is it 1 guy or 20? They also only give you about 4 mags (You have loadouts so you can bring ammo boxes and such as you level). So you couldn't just mag dump into bushes and you weren't sure if you killed that guy you saw. Made it easy to back out of fights and re-engage.

I cannot wait for this game to come out. People were crying excessively over not being able to run full blast through the jungle twitch flicking to everyone. I hope they don't change the gameplay because of them. 90% of the players just refused to learn the new mechanics.

HLL original is amazing, they recently got it running silky smooth with amazing visuals. It's much easier to see but also has a steep learning curve to spot movements/etc. If you stick with it though its' rewarding. I will say it pales in comparison to Vietnam.
 
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Xevy

Log Wizard
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4,595
I miss the days of tactical shooters that didn't mean sitting in a corner staring at a pixel peak waiting for the background to go from grey to black to shoot. Games now just cater to the younger and younger crowd which just means "action" which just means high speed, fast ttk, "movement", and low death penalty.

Early PUBG had a great mix of tactical and exploratory and in the early, EARLY days it really did feel almost like a survival and BR. You'd go building to building looking for resources (SHIRTS AND GLOVES, ANYONE?) and then you'd spot some one on a hillside or a nearby house and then you'd all take your positions and have some peaky shooty fights until one side got enough knocks/damage in to go close quarters. Games now more or less just reward gap closing into close quarters combat (a lot of this is for controller users) and tactics take a back seat to raw tracking/dps meta weapon type design. It definitely satisfies the audience it's aiming for, but for the rest of us who have had our driver's licenses longer than most of these gamers have been alive, it just sucks.

The duality is that even if millenial+ gamers COULD get a game like that, those type of games last too long and most grown up adults don't have the time to play 30-45 minute matches. Not consistently. So the people that want a slower more thoughtful pace are ironically the people with the least amount of time to take advantage of it. That's why they just make quick blast n go type games that satisfy Aydynn's and Kayleb's ADHD while allowing dad gamers to get a quick few games in after the kids hit bed before their wife makes them watch NCIS.

The gaming world and the real life world just divert as each other evolved. The irony is some no lifers like me can play 8 hours a day and we DONT WANT TO, because these 5 minute insta death type matches (BRs, extractors, KoTH) are so fucking stupid. It's just tweens and shit trying to "pop off" for some tik tok clip they don't get then quit and go to the next game/team. The games are very rarely fun enough to spend extensive time spamming quick game modes. Shit like BF6 MP couldn't even keep interest because it devolved into people vehicle nerdom (a BF classic, to be honest), and hating 1/2 the maps that you seem to always get. Even when you're playing with the boys one of them has to log off at some point breaking the squad because they have to set up their kids pack n play for the next day or whatever adult excuses. Then it just slowly deterioates as you get more and more randoms in your team (a lot of games now FORCE autofill) and it just makes the game feel shittier and shitter. Your best bet is getting that guy who is really good, but gives 0 fucks about his team rather than the person who fills their diaper whenever they hear shots and read every item tooltip as they loot.

TL:DR We want slow thoughtful "skillful" games as we're older, but those don't exist because they don't appeal to the mass audience. They also take more time to play and real grown ups don't have enough time to play them consistently.
 
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Grabbit Allworth

Confirmed J6 Insurrectionist
2,129
8,416
I still play BF 6 fairly regularly, but it's just ok. I've been spending most of my time in Casual Breakthrough leveling weapons.
 
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Kirun

Buzzfeed Editor
21,592
18,849
I miss the days of tactical shooters that didn't mean sitting in a corner staring at a pixel peak waiting for the background to go from grey to black to shoot. Games now just cater to the younger and younger crowd which just means "action" which just means high speed, fast ttk, "movement", and low death penalty.

Early PUBG had a great mix of tactical and exploratory and in the early, EARLY days it really did feel almost like a survival and BR. You'd go building to building looking for resources (SHIRTS AND GLOVES, ANYONE?) and then you'd spot some one on a hillside or a nearby house and then you'd all take your positions and have some peaky shooty fights until one side got enough knocks/damage in to go close quarters. Games now more or less just reward gap closing into close quarters combat (a lot of this is for controller users) and tactics take a back seat to raw tracking/dps meta weapon type design. It definitely satisfies the audience it's aiming for, but for the rest of us who have had our driver's licenses longer than most of these gamers have been alive, it just sucks.

The duality is that even if millenial+ gamers COULD get a game like that, those type of games last too long and most grown up adults don't have the time to play 30-45 minute matches. Not consistently. So the people that want a slower more thoughtful pace are ironically the people with the least amount of time to take advantage of it. That's why they just make quick blast n go type games that satisfy Aydynn's and Kayleb's ADHD while allowing dad gamers to get a quick few games in after the kids hit bed before their wife makes them watch NCIS.

The gaming world and the real life world just divert as each other evolved. The irony is some no lifers like me can play 8 hours a day and we DONT WANT TO, because these 5 minute insta death type matches (BRs, extractors, KoTH) are so fucking stupid. It's just tweens and shit trying to "pop off" for some tik tok clip they don't get then quit and go to the next game/team. The games are very rarely fun enough to spend extensive time spamming quick game modes. Shit like BF6 MP couldn't even keep interest because it devolved into people vehicle nerdom (a BF classic, to be honest), and hating 1/2 the maps that you seem to always get. Even when you're playing with the boys one of them has to log off at some point breaking the squad because they have to set up their kids pack n play for the next day or whatever adult excuses. Then it just slowly deterioates as you get more and more randoms in your team (a lot of games now FORCE autofill) and it just makes the game feel shittier and shitter. Your best bet is getting that guy who is really good, but gives 0 fucks about his team rather than the person who fills their diaper whenever they hear shots and read every item tooltip as they loot.

TL:DR We want slow thoughtful "skillful" games as we're older, but those don't exist because they don't appeal to the mass audience. They also take more time to play and real grown ups don't have enough time to play them consistently.
You should really try Hell Let Loose. It's basically exactly what you're describing and really one of the few FPS games out there that's trying for the more "tactical" approach to matches.

Super excited for Vietnam.
 
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Hekotat

FoH nuclear response team
13,213
13,670
You should really try Hell Let Loose. It's basically exactly what you're describing and really one of the few FPS games out there that's trying for the more "tactical" approach to matches.

Super excited for Vietnam.

HLL is a good crossover between sim and arcade. My group of friends and I can turn a complete loss around into a victory. Amazing game, but there is a learning curve. Let me know if you wanna get rolling.

Vietnam will be the first time I play a game like that solo, it's that good.
 
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Gavinmad

Mr. Poopybutthole
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Some faggot ranting about how Bayonetta (a straight character with a husband and child) is a LBTQ icon and Platinum needs to "fix" what they screwed up, the creator of the character responding with "Idiot, disappear"
 
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