Hearthstone

Famm

Ahn'Qiraj Raider
11,041
794
Yeah rogue with auctioneers, deckhands, arcane golems and tons of spells is nuts. I did a pally with a ton of chargers and of course buffs, weapons and it seemed pretty fast and furious too. Once in a while you get the early rag that manages to fuck up your plans but for the most part decks full of high cost legends get blown out of the water by aggro/charge.
 

Morrow

Trakanon Raider
3,341
948
Woaaa! Misdirection just triggered first before Freezing Trap was forced to trigger second, which then fully destroyed his minion? Never knew that before! Must be a bug and it thought his hand was full??

Someone help me make a non Patron OTK Warrior Brawl deck rq. Thinking Raging Worgen combo/Warsong Commander + lots of draw and removal. I never play Warrior, even in arena, so I don't have an awesome idea of what I'm doing. I have everything I could possibly need tho. I think my current one sucks. Internets for a ss copypasta deck I can play. pls.

Hobgoblin is fun though, sure wrecks all these Priests haha. Turn 1 and turn 3:
 

Deathwing

<Bronze Donator>
17,216
8,206
This game has weird way of resolving stuff.

Opponent plays Muster for Battle and a secret against my 1/1 Haunted Creeper and Knife Juggler. I run my creeper into one of this recruits and

the remaining two both get knifed and sit there at 1/0 while Avenge triggers and buffs one of the recruits. It's what I expected, just looks bad for something to display at 0 health and live.
 

Gavinmad

Mr. Poopybutthole
44,497
54,035
Eh, in Magic you used to not lose until the end of the turn when you were at 0 or lower health. Exactly when creatures died in combat used to be a bit murky, but now they die as a state based effect whenever any player gains priority.
 

Palum

what Suineg set it to
29,215
48,949
Feedback? 2-0 so far on this deck.

rrr_img_104843.jpg

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Gavinmad

Mr. Poopybutthole
44,497
54,035
4-6 is my guess. Only one fiery win axe, and not a lot of great arena creatures at any point of your curve.
 

Famm

Ahn'Qiraj Raider
11,041
794
^ Pretty dope for cancer pally.
Really? I'd rather have wolfriders any day of the week. Its another one that might get you some trade value in arena but will be way too slow and clunky for the meta. It might have been better as a 3/4.
 

Angelwatch

Trakanon Raider
3,053
133
I don't like the Coliseum Manager. I guess the idea is to drop it, use it to trade with something and then return it to your hand to play again. If so that is really slow and it's stats don't trade well. Not a big fan.

Still waiting for the good stuff...
 

Mures

Blackwing Lair Raider
4,014
511
Actually I've never played cancer pally so I'm not sure where it would fit in, but it would be good in any aggro/tempo deck where you won't be using your hero power.
I don't like the Coliseum Manager. I guess the idea is to drop it, use it to trade with something and then return it to your hand to play again. If so that is really slow and it's stats don't trade well. Not a big fan.
Still waiting for the good stuff...
Yeah, no that is too slow. The idea is to drop it and not use your hero power. Trading with it and returning it to hand is somewhat beneficial, but far too slow to be worth it. At 5 toughness for 3 mana its a sticky body to use for buffing.
 

Neph_sl

shitlord
1,635
0
Except you probably don't want to buff it as it'll return to your hand the next time you use your hero power.

It could possibly see some use in Rogue where you turn 2 dagger and never really use it and then you have a hard to remove body for Oil.
 

Famm

Ahn'Qiraj Raider
11,041
794
Sadly it might be the most reasonable use of inspire we've seen since it doesn't strictly require that you have the mana/need to use the hero power that turn in order to ensure your value. Now if it had charge it would be broken, taunt it might be more interesting sure. But then its budget would be out of wack.
 

Sithro

Molten Core Raider
1,502
204
Anyone have that video with the asian guy in arena who runs into a guy who drafted 3 legendaries and he rage quits?