Well your deck's mana cost should make a bell curve, you don't really need more than 1-2 cards with 1 mana cost, 3 tops. And you need to look at card value, the idea is to get your opponent to play more cards than you to remove your stuff. If he uses two cards to get rid of one of your cards, its a good trade. That mercenary card, the 7/7 for 5 mana is generally great for arena and undervalued because if you get him out early your opponent has to answer somehow by probably trading 1-2 minions and a card.I must have a completely skewed view of good cards, or wtf is going on in Arena. Played 2 arena's tonight. Rogue and Druid and went 0-3 in both.
Fucking blizzard trolling me. Hoping for a hearthstone beta but they send me 7 days of free time for wow and another email about AH closure in D3. Jimmies rustled.
They said there wouldn't be a beta for tablets (it's a fairly involved process to authorize iPads for [legit] app installs), but iPad is definitely confirmed at some point. They made a blog post stating that they accidentally did an iPad vs PC match (the dude on the iPad hit Play, unsure if it would work). The official score was iPad 1, PC 0 as of the time of the post.Well, i'm hoping they are successful enough to bring this to the tablet market. It is perfect for touch.
As much as we want to be antisocial with voice chat only, some of us till like to play this with other people in the room, and not have to lug around laptops.
And before anyone says, well just buy the cards. The cards don't do all the flashy special effects =P