He's like bard in that he's annoying but he can't fight for shit. So he's obnoxious then team fights start and you crush him team 5v4. Hence the 38% winrate.Surprised not more theory crafting on the new hero, best leaves/item build etc. On paper looks pretty disruptive but I hadn't had the honor yet not playing much.
Bard got major damage buffs and QoL buffs and he's still sub 49%. Tahm is 38% in support only, he's sub 33% everywhere else. He's a dogshit champion for solo queue, pretty much period.Im surprised his win rate is so low. He doesn't seem that bad as a support. As top laner or anything else he seems to suck terribly. I played him twice so far, once top which I lost and once as support which I won. I've also been on winning teams with Tahm support. I never found him to be that bad. The Devour is a really strong ability.
If I recall, Bard also had a low win rate initially. I think Tahm will improve.
Tahm's main weaknesses are his lack of cc and he doesn't have an ult that's useful for team fighting. He probably does suck a lot and I've just been getting lucky. Most supports need 2-3 forms of cc these days, his CC is to remove a champion from a teamfight, which is super strong, but might not be enough.
Yi maybe, shyv no. She clears so freaking fast it's hard to stop her from getting sated, and she's manaless, and she can invade your jungle with impunity once she hits 6 because she's very, very hard to kill and she will merc your camp in 3 seconds. I played two games of it last night and I ended up two levels ahead of the entire other team both times. It feels stupidly strong.Devourer is easy to counter though if you actually try for it. Invade the shit out of them. Actively take scuttles. Prevent dragons. Shyvanna and Yi are both very weak early on. Just abuse them with whatever champ you want. The longer you delay their power spike the more likely they are useless later on. If you can do that, they won't become Sated until like 25-30m.