Marvel Snap

mkopec

<Gold Donor>
24,079
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195d 2h 4m
Snap is a breath of fresh air coming from HS and LOR.

Downloaded this weekend and I am just getting into Pool 2 cards, rank 55 atm.
I'm not much of a fan of the monetization plan, coming from LoR where I spend $0 every expansion and go full unlock day 1...
It seems like the Event pass schedule is really fast, probably won't be buying them too often, I don't really care about variants at all

Still a lot of questions, and too soon to know if I'll burn out on it.
Fast games is a big positive though, and a lot of room for outplays
I mean for a mobile game its pretty fucking generous. Plus they have daily limits of how much you can "boost" anyways so whales are getting shit faster but not much. Plus its all random anyway so you could be lucky and score good shit right away or unlucky and have to grind a bit.

I heard that they wanted this game to feel like youre opening packs of cards like in RL and this is why they made it like this and its random. I mean who cares, eventually you will have them all and this is a way to keep people playing because lets face it, when you unlock everything day one of an expansion, set up a few decks fuck around a bit, im sure many people jsut quit with only ranks to get moving forward.

The great thing IMO about this game is the random places they throw in that basically flip shit 180 sometimes. Ive even seen shit like draw cards from your opponents deck which totally fucks up your game plan.
 
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Ravishing

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I mean for a mobile game its pretty fucking generous. Plus they have daily limits of how much you can "boost" anyways so whales are getting shit faster but not much. Plus its all random anyway so you could be lucky and score good shit right away or unlucky and have to grind a bit.

I heard that they wanted this game to feel like youre opening packs of cards like in RL and this is why they made it like this and its random. I mean who cares, eventually you will have them all and this is a way to keep people playing because lets face it, when you unlock everything day one of an expansion, set up a few decks fuck around a bit, im sure many people jsut quit with only ranks to get moving forward.
True, it's a nice carrot for some. But when I get into a CCG im more interested in Rank & Deck building. Playing against better cards irks me, but yea, they need to make money, im not too worried about it.
 
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Shmoopy

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I heard that collection level trumps MMR for matchmaking. Thus allegedly if you just don't level your collection you will just fight low collection opponents.


Video he is referring to:

 

mkopec

<Gold Donor>
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195d 2h 4m
Well I have 2 accounts one of which is low card ranking, about 80 or so and second on the phone which is in pool 2 but low pool 2. And it makes sense. I win about 60% or more of my matches on both platforms so mmr should be decent. On my phone I was about 60 comp rank and on the pc it’s about 25ish? And I do notice a difference in the pools of players I match with and I’m certain your card progression is definitely the driver behind matchmaking.

On my higher phone account which only broke into pool 2, I’m starting to see pool 2 cards but only a few. Mostly poo1 mixed with a few new pool2 decks. Never have I matched with anyone sporting a full pool2 deck. And on my pc account I have never encountered a single pool 2 card ever since I’m not there yet with my progression.

So yeah 100% you only play within your unlocked pool and further your card unlock progression level.
It makes perfect sense why they would do this as the further in your card progression you get the better the combos get, the better the cards get as well even defensively you are given more tools.

The hidden mmr? I’m sure it goes into matchmaking but overall I do think it more about the card unlock level.

So it really comes down to what your goals in game are. Is it to climb ladder as fast as possible? Or is it to climb the card unlock system.
 
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Shmoopy

Golden Baronet of the Realm
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Ok not sure the "tank your collection level" strat works.

Just started like last week. Staying at collection level 36 I shot up to Rank 30 with little effort. Now I'm seeing devilsaur decks and a shitload of card combos I've never seen ...

If your rank gets high enough you will definitely face higher collection level decks.
 

Indyocracy

Conspiracy today, Policy tomorrow
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So the dino deck is all pool 1 it is just less consistent before you get agent 13 to replace mantis and collector as a backup scaling unit in pool 2.
 
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mkopec

<Gold Donor>
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Yeah I think you’re still in pool 1 but now with more of the pool 1cards being played that’s all. I remember rank 30 was a step up and then 50 being the next step up as difficulty goes.
 
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Djay

Trakanon Raider
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16d 14h 44m
I thought about looking for a deck tracker website, but haven't bothered yet. The 2 decks I see most frequently are the "Zoo" type decks and the ones where people try to power surge with Devil Dino and Iron Man. There's also a Carnage destroy deck, but it really only was an issue with the location that put a duplicate back in your hand.

Anyway, I just keep Killmonger (to deal with the Zoos) and the Asian dude that destroys any card above 9 power in a Balanced deck. Cue the opponent snapping because they think they've got me, then counter-snapping to take 8 points when all their cheese gets destroyed.

Maybe there's more at the top top end of the game, but I just play enough to clear my quests and that's all I see.
 
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Indyocracy

Conspiracy today, Policy tomorrow
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Is there any real meta to this now that its been out a bit?
So the "meta" shifts a lot with the featured location but the general meta gets discussed here. It has both a general meta and a pool based meta breakdown

 

Ravishing

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So I started this game a week ago and I'm at CL 475 and rank 71, pool 2 meta is basically Zoo, discard, destroy, Dino, and infinaut.

Pool 3 is at CL 486, so things will start getting interesting I think.

I have only hit a few pool 3 decks so far.

Biggest trick to the game is know when to retreat. I will retreat 3-4 games in a row but then hit a +8 and be ahead.

Through pool 1 I was slapping together reveal cards with Odin finisher, in pool 2 I'm running a customized Dino deck with lots of control tools: storm, scarlet witch, Shang chi, ice man, scorpion

I don't change decks much at all.

Here's my pool 2 deck atm:
Screenshot_20221117-212221_SNAP.jpg
 
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Djay

Trakanon Raider
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16d 14h 44m

They're adding a "Token Shop" so you can target specific cards instead of hoping for a drop. Still some RNG with which cards appear in the shop, but at least you can pin the card until you have enough tokens. You also start with more tokens depending on what your CL is, starting at 500.

They also briefly show the new cards coming next month.
 

Djay

Trakanon Raider
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264
16d 14h 44m
I've been having fun still...more than any other CCG I've played, but the recent patch with empty caches has killed my motivation to play more than anything. If they don't give proper refunds/compensation within the next day or so, I'll probably move on to something else to fill my time with.
 

Ravishing

Uninspiring Title
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At Rank 83 and starting to get bored.
It's fun with nice quick games, there's a lot of RNG but also Outplay potential, but at the end of the day it all comes down to Snapping for more cubes when you are fairly certain of victory, and leaving any game you feel less than 60% about.

Monetization is really terrible/abusive.
Better cards really do matter, so it's very Pay to Win.

I am seeing new LoR expansion cards and will likely go back there once they drop.
 

Fidlen

Lord Nagafen Raider
170
349
31d 10h 16m
Yeah pretty fucking dissatisfied right now. Like rank 1000 and I must have hit the unlucky tree cause I haven't hit any of the premier cards and all week since the update all I've hit is the premier combos while I have shit. So yeah heavily leaning on the fuck this game.