Szlia
Member
There were some great great things in MGS3, but I mostly remember it for having a ridiculously long timer for things to go back to normal after being noticed. It was so stupid that whenever possible I just ran to the next check point and died to quickly respawn a check point further and with no alert. A bit sad really. Also near the end there is the worst kind of escort mission: the one where the escorted lags behind shooting at the chasers instead of running with the player... That's typical of that era: all the devs played through the giant escort mission that is ICO and thought it was great, but none realized that the key thing is that you can grab Yorda's hand to force her movement, so you end up with stuff like that ending escort in MGS3 or similar things in The Getaway (aka The Get In The Fucking Car Before I Blow You Away).