Is it global? Or only players within that zone?It's a tab on the inventory screen.
The problem is movement is such a fucking slog in the game, because they go by old school MMO nostalgia or whatever, that everyone wants a class that goes fast.
So you get shamans, druids, and bards being the top played classes. Not because anyone wants to play them, but because begging a stranger to move faster for 30 minutes sucks dick.
Kriptini I heard there's some kind of LFG/LFM interface, is that right? Good move if so. How does it work?
As Gravel said, they're tabs on your inventory screen, and I think you can also access them in the independent social window (O hotkey). It's a global system.
Anyone know the formulae for grouping with disparate levels? I passed my companions a bit.
consumes
Consume 1 (12) - 11 mana / 25 hp / .44 ratio
Consume 2 (28) - 25 mana / 50 hp / .5 ratio
Consume 3 (44) - 45 mana / 90 hp / .5 ratio
Consume 4 (60) - 90 mana / 150 hp / .6 ratio
Regens
Minor Regeneration (8) - +2 / 25 m
Lesser Regeneration (20) - +5 / 25 m
Regeneration (32) - +7 /
Greater Regeneration (44) - +9 /
Exceptional Regeneration (56) - +11 /
Spores
Healing Spores (4) 40 hp / 20 m
Salubrious Spores (12) 160 hp / 35 m || NEW 140 hp / 60 m
Salutary Spores (20) 300 hp / 60 m || 300 hp / 115 m
Restorative Spores (28) 600 hp / 195 m || NEW 460 hp / 150 m
Regenerative Spores (40) 1200 hp || NEW 640 hp / 175 m
Chloroplastic Spores (52) 2400 hp || NEW 900 hp / 225 m
Old return - Only counting consuming spores
@12 -- 31 mana return
@20 -- 72 mana return
@28 -- 105 mana return
NEW return - Only counting consuming spores
@4 -- (9) mana return -- using Healing Spores (4) and consume (12)
@12 -- (5) mana return
@20 -- 17 mana return
@28 -- 75 mana return
@40 -- 125 mana return
@44 -- 140 mana return
@52 -- 225 mana return
@60 -- 315 mana return
How long is it open to play this time? I forgot all about it.
a week!How long is it open to play this time? I forgot all about it.
Poor Archer. Somehow they made an even gayer version of Ranger.My favourite thing about this was that Druids were the most commonly played class for the reasons you described, but then they couldn't get a group after level 45 until they gave them a ghetto Complete Heal in Luclin lol.
But ya, as you touch on, the lack of self awareness of the MnM community is astounding. "We want meaningful travel!". "We want group focused gameplay!". "We want difficulty!". Then the community proceeds to play the five most solo friendly classes the most, with the 3 early runspeed classes among them. They are literally making class choices that makes the game as easy as possible for them, so they can circumvent the difficulty they've begged for. It's like some kind of dork version of Stockholm Syndrome.
View attachment 600160
Wait until the world is complete and it's 5x its current size.