If these were the eq luclin models and art i wouldn't have a burning hate for luclin. more polygons doesn't make it better. yes i do like that it looks like it can run on a computer from 2008. Also the art will be more memorable on avg, in the MEMORIES game. I really don't like high poly count models, never did, they might have more detail or polish but your brain don't care in the long run.
lower polygon counts rely on strong, readable silhouettes rather than relying on photorealistic micro-details. Because of this, low-poly designs offer a highly distinct, iconic aesthetic that often feels more memorable than hyper-realistic models