Close by to the north of here…I haven’t played in prob 3-5 months but I was unimpressed with the town guards when I was trying to ask directions to the warrior guild
IMO the worst decision they made with this game was taking EQ Ranger and splitting it into 3 shitty classes instead of just… making Ranger actually good?Had fun with the game this weekend. Didn't get high enough level to make any kind of judgement on it, but will give it another go on future open playtests.
One thing seemed weird to me, it looks like they broke the EQ Ranger into three different classes (Ranger, Archer, Spellblade)? Not sure what the draw for them is supposed to be.
Ranger still has way better kit than the other 2. They went and added more archery tools into ranger that is somewhat weird from the archer perspective.IMO the worst decision they made with this game was taking EQ Ranger and splitting it into 3 shitty classes instead of just… making Ranger actually good?
Seems like they wanted to do something different but just because you can doesn’t mean you should
spellblades are miles ahead of any other dps 50+ currently, and it wouldnt seem that way from lvl 1-40Ranger still has way better kit than the other 2. They went and added more archery tools into ranger that is somewhat weird from the archer perspective.
Spb current iteration is better and worse. Proc rate is better, but being stuck with lower level nukes that aren’t worth the mana casting and procs a tier lower feels bad. Once I level and get back to where I was previously, might be a bit better but. .. they need to brain it harder and stick with a design. As is, I don’t think the procs/nukes are even close to monks or rog at a low ish level. Being able to peel and root is nice, but modern mmo brain doesn’t grok that very well.
Yeah- that was the story. But sledgehammering procs globally to fix that was a bad idea. That got rolled back, but you don't really ever want to make global changes for things that only appear in the last 10% or whatever. Fix the outliers.spellblades are miles ahead of any other dps 50+ currently, and it wouldnt seem that way from lvl 1-40
Still the best by miles even with the nerfs. The quasi rollback of the nerfs was more about other classes being so much worse due to their weapons just not procing lolYeah- that was the story. But sledgehammering procs globally to fix that was a bad idea. That got rolled back, but you don't really ever want to make global changes for things that only appear in the last 10% or whatever. Fix the outliers.
Offtank? I thought Spellblade was leather, does armor not really matter that much?Still the best by miles even with the nerfs. The quasi rollback of the nerfs was more about other classes being so much worse due to their weapons just not procing lol
Cannot give too much detail, but we did a raid encounter on the closed server 2 nights ago and it involves offtanking some lvl 55 adds and killing them 1 by 1 before killing the big boss. The one the spellblade was offtanking was at 70% when the rest of the raid (22-23 people) killed the other add and switched to it. Only the spellblade on it.
They have a castable shield that lets them tank pretty well while they have mana for it.Offtank? I thought Spellblade was leather, does armor not really matter that much?
World is only about 20% finished so far is what Shawn has estimated. I don't feel like it's too small, but still I'm very eager to see what else they're going to have in store for us.Finished up the beta weekend, and I have to say I really enjoyed it. Everything is very old school as intended and I like the design of everything. It definitely has that feel to it where I can see great things.
However, I went on an adventure to just check the map out, and as much as I liked everything, once I ended up realizing I basically walked the entire map minus the indoor zones, it felt a bit small perhaps. Maybe 1/5 the size of the original EQ map. BUT I loved everything I seen and it's all definitely off on a great start.