It’s definitely something enjoyable as a stand alone ‘group rpg’ or whatever you’re trying to pigeonhole it as. I’m looking forward to the ‘scaffolding’ of an mmorpg on release, like chasing for contested, stuff like that increases enjoyment for me, I don’t have to win to enjoy that aspect of a game, I played eq for years losing out on races sometimes , not everyone just whines and quits when they can’t access all content. I’m simply acknowledging that the player base and mmo genre has changed enough that this mindset may not be prevalent enough to keep a game in existence for longer than a year or two. Doesn’t mean it shouldn’t have it at all, i for one am looking forward to the time when shits being discovered and figured out and beaten for the first time etc. I’m not under the illusion that element will last forever and I don’t need it to. The mmo aspect doesn’t count as 1) a failure or 2) something they should never have done, if it ends up winding down like this. Anyone who thinks they’ll be playing *any* game for 5-10 years these days is delusional. But there will be some nostalgia autists that will do that too.