Many are trying to be the akshuahly.meme guy here...
But you have to, in a holistic way look at the situation that this game is. Heck, just go start at page one.
Everything "about" this game is to be "Classic EQ with a new world and setting and updated game engine, but to recapture the classic EQ feel" - is that quote written down and promised, no... is it the essence of how this all started? yes... heck the name /memories/ points to it- can it be explained away with some RP garbage sure, but the title is a play on D&D and also wrapping in that it is a nostalgic based game (on classic EQ)
It got tracktion because the one dude was a former EQ dev, did a lot of open and honest Q&A about what it was like working on EQ - and most people just kinda took "old EQ!" as classic EQ...but he was not a dev on /classic/ EQ...but none the less.
No one had a problem with "Ranger needs unique spells and stuff, not just 1/3rd level Druid spells and 2/3 warrior abilities... X + Y done" - what people have problems with is when that goes into the realm of "We cant just have it be druid and warrior, so ANYTHING AND EVERYTHING druid and warrior is gone- and must be RAAANNGGGEERRRR" when... ranger /is/ druid/warrior in every aspect of traditional fantasy tropes...
And that is the argument / upset / bradmad aspect of this - they are moving from "Classic Fantasy Trope" based, to "Modern Fantasy Tropes" for every class - and yes, that is VERY apparent in the Shadow Knight changes. So that does go along with what this game was "shown to be" when it started vs what we are at now...
Again the complaint is "feels" based until we get into the "real game" - but.. that really should not be discounted as "the feeling(tm)" IS what this game was "promoted" to "fill"