Yes, creating a system that provides a pathway for items to exit the game mechanically (disenchantment) is a recipe for utter disaster. You just created a magical sinkhole that allows players to destroy items for a benefit. This is even worse than a malicious player destroying items for fun just to deny lowbies from getting them. As they have an actual reason to mog Crushbone now.
The classic MMO thrives on the Executioner's Axe looted 2 RL years ago trading hands for years and years. If you have enchantment and a destructive profession you need a way for players to get items at a high enough velocity to feed it.
The classic MMO thrives on the Executioner's Axe looted 2 RL years ago trading hands for years and years. If you have enchantment and a destructive profession you need a way for players to get items at a high enough velocity to feed it.
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