Siliconemelons
Ssraeszha Raider
- 15,283
- 24,760
Man, why cant every class do healing damage crowd control pulling buffs transport pets utility and shopkeeping
Man, why cant every class do healing damage crowd control pulling buffs transport pets utility and shopkeeping

Maybe this game just isn’t for you, ya carebare wowtard loser with a job and only 3 hours a day to play!!!1Behold. This is the typical response from the community when you debate cooldown times for a single ability for a single class.
Amazing.

Behold. This is the typical response from the community when you casually discuss cooldown times for a single ability for a single class.
Amazing.
Maybe this game just isn’t for you, ya carebare wowtard loser with a job and only 3 hours a day to play!!!1
SK is already pretty lacking in that vision. With the changes theyre talking about making, I dont even think the name will fit anymore. Not that I think the current design matches the theme all that well, anyways. If they change it too much, might as well change the name and put a real emo goth knight as a class to implement later on down the road. Sort of how Diablo 4 brought the Paladin back just to bring players back / retention.I dont see why when I log in, as my super dark knight brooding evil awesome shadow knight- that in 5 min of spamming the keyboard like special ed, I do not then have all my cuddly care bear monster friends and my epic loots.
SK is already pretty lacking in that vision. With the changes theyre talking about making, I dont even think the name will fit anymore. Not that I think the current design matches the theme all that well, anyways. If they change it too much, might as well change the name and put a real emo goth knight as a class to implement later on down the road. Sort of how Diablo 4 brought the Paladin back just to bring players back / retention.
Ha, if they turn them into “monster hunters” that would be the largest change they have done so far.Yeah, Dark Knight, Shadow Knight, Death Knight - whatever, is NOT what their changes are going toward - they seem to want it to be some...kind of... swamp knight or something- some brooding emo fag that lives out in the shrubs and stalks pokemon to learn their skills and uses it against them while being a super kool monster hunter that grumbles at other adventurers who seek his help, because reasons.. that is NOT Shadow Knight, Dark Knight etc. etc... but, whatever....
Ha, if they turn them into “monster hunters” that would be the largest change they have done so far.
The Shadow Knight is stepping away from necromancy as its driving lore and toward the monster hunter antihero fantasy. The sinister tone stays; the undead trappings don't.
The biggest addition is the monster lore system. Collectable abilities learned from specific monsters give the Shadow Knight a customization layer that rewards experience and planning.
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Class: Shadow Knight — Monsters & Memories
monstersandmemories.com
