Monsters and Memories (Project_N) - Old School Indie MMO

Daidraco

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1h Bludgeon off the level 8 named at the SGS zone line in NH. Shield off of ghost at the bottom of WB.

The clerics 10s god strike or w/e that the Paladin has supposedly has a higher damage potential than the Clerics. So you should absolutely be murder hoboing like a boss now.
 

Siliconemelons

Ssraeszha Raider
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1h Bludgeon off the level 8 named at the SGS zone line in NH. Shield off of ghost at the bottom of WB.

The clerics 10s god strike or w/e that the Paladin has supposedly has a higher damage potential than the Clerics. So you should absolutely be murder hoboing like a boss now.

Just got the shield off of bronn, its soo tiny lol - what is the 1h bludgen you speak of?

What strike do you speak of?

I have still been using restorative, ill check out the other one - we now have 2 smite spells, restorative, that does the group heal, now without consuming the proc-buff (that no longer exists)- so it always does it... and vengeful smite, is that what you are reffering to? each one get augmented by the aura zone...that should last way longer- it is about 2 smites duration
 

bolok

Trakanon Raider
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There is a group of cultists in the nook near the zone line off north gate. The named there drops an ok hammer. Grobbsmasher or similar. Moderately rare drop though.
 
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Siliconemelons

Ssraeszha Raider
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There is a group of cultists in the nook near the zone line off north gate. The named there drops an ok hammer. Grobbsmasher or similar. Moderately rare drop though.

Where the "researches" are on the wiki map? I will check it out - wiki only shows some "very nice hammer" from a goblin lol

I have seen a lightning bolt animation proc that does nice dmg - but I cannot see what it triggers from other than it...just does?
 

Daidraco

<Gold Donor>
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Just got the shield off of bronn, its soo tiny lol - what is the 1h bludgen you speak of?

What strike do you speak of?

I have still been using restorative, ill check out the other one - we now have 2 smite spells, restorative, that does the group heal, now without consuming the proc-buff (that no longer exists)- so it always does it... and vengeful smite, is that what you are reffering to? each one get augmented by the aura zone...that should last way longer- it is about 2 smites duration
Your Crusader Strike. I just made a level one paladin and its one shotting mobs. Just like my Cleric's Holy Strike or w/e.

The item suggestions were just quick pick ups, not best in slot. If you have better, you have better lol.
 

bolok

Trakanon Raider
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885
Where the "researches" are on the wiki map? I will check it out - wiki only shows some "very nice hammer" from a goblin lol

I have seen a lightning bolt animation proc that does nice dmg - but I cannot see what it triggers from other than it...just does?
left from the zone line heading out. Researchers sound right. The right tent spawn has the named. It's probably not super worth camping but it has some stats at least.

 

Siliconemelons

Ssraeszha Raider
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Your Crusader Strike. I just made a level one paladin and its one shotting mobs. Just like my Cleric's Holy Strike or w/e.

The item suggestions were just quick pick ups, not best in slot. If you have better, you have better lol.

Yeah I have that up...

this even con fight did not go well... but- yes, your Crusader Strike has a chance to "proc" Righteous Smite and it does, apparently... some good damage.

This bro just has some AC or something, could not get damage going on him, LoH, DA, all mana... whew .. had to run em… if I had golden boy I would have been fine.



Screenshot 2026-09-10 at 5.35.56 PM.png
 
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Daidraco

<Gold Donor>
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Yeah I have that up...

this even con fight did not go well... but- yes, your Crusader Strike has a chance to "proc" Righteous Smite and it does, apparently... some good damage.

This bro just has some AC or something, could not get damage going on him, LoH, DA, all mana... whew .. had to run em… if I had golden boy I would have been fine.



View attachment 640367
They apparently adjusted the difficulty of a lot of mobs in this patch. Fallen Watch stuff is better in line with the level they actually are, instead of level 40's whipping level 60's asses. Know Rothold was adjusted as well. But we DONT KNOW if it was just limited to those two zones or not.

Then, more specific to your Paladin - The Wisdom ratio for Heals was adjusted lower across the board. So that extra 50-100 hp at your level, per heal, probably would have saved the fight. Never mind that you're kind of missing some utility thats specific to the class right now because they integrated the shield as a must have across "all knight classes".

Someone put up a screenshot of Crusader Strike doing 1096 damage earlier today. Im guessing that belonged to Holy and his 60 Paladin, but idk for sure. But as Im sure you've noticed, the proc can hit 3-4 times in a row all at once, for different amounts.

I personally - think the changes to the Paladin have made it the most "OP" tank right now. How long that "OP" lasts before they nerf it at the knees? Your guess is as good as mine. But they still have the SK and Enchanter to deep dive and change. The changes to the Cleric were nerfed a bit, but it still fucking clobbers mobs with 500-600 damage at lvl 28 with only 90 Wisdom. Or in other words - I think the Paladin will stay in this "happy spot" for at least a couple months, if not longer.
 

Siliconemelons

Ssraeszha Raider
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It only proves when you use the strike, and its not been that often… if its going off wisdom stat that is… ehhh

I dont “feel” like a pally any more or less than before… and that was the “point” of all this right?

Damage output really feels less or the same, and I feel less utility.

I guess there are more group benefits - so there is that, but the buffing is very minor.

Itemization feels flat if they are pushing to 1h… there are no pal/sk 1h weapons that are in a ratio that should be single weapon over dual wielding. But that was really the same in EQ for a long time, outside very rare exceptions- like blood moon.
 

Noodleface

A Mod Real Quick
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It only proves when you use the strike, and its not been that often… if its going off wisdom stat that is… ehhh

I dont “feel” like a pally any more or less than before… and that was the “point” of all this right?

Damage output really feels less or the same, and I feel less utility.

I guess there are more group benefits - so there is that, but the buffing is very minor.

Itemization feels flat if they are pushing to 1h… there are no pal/sk 1h weapons that are in a ratio that should be single weapon over dual wielding. But that was really the same in EQ for a long time, outside very rare exceptions- like blood moon.
Aint no way I'm playing 1h/shield on SK. Nope
 
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Valorath

Vyemm Raider
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Paladin and Inquisitor both have something to use for interrupt with a two-hander (stun, silence, choke). Not saying it’s ideal, but can make it work with those, especially if you’re in a party with other interrupters.

SK’s only “stop” currently (other than kick) is grip, right? That’s janky cause of the range. They’ll probably get something in their rework for stopping a cast while using a two-hander.

Won’t be able to get all the interrupts, but can get the important ones like fear or gate.

Paladin kept the damage shield nullifier and got better resurrection, not to mention all the other stuff. My group is going to have a Druid healer, I think we’ll almost certainly go paladin for our tank after this rework.
 
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Siliconemelons

Ssraeszha Raider
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I went from no rez at level 26 to having the 15 and 25 percent ones… nice to have… as the solomancer - its nice to know I can rez myself… but thats kinda it.

The proc seems a little … lol

You either are a lightning rod and it’s just going off left and right… or your sitting there trying to feed the proc gods some viagra or something.

I got a 425 strike, that was fun.

The consecrate ground auras need to be long term, akin to a magic campfire, so its utility is focused on the camp-style-group that they love so. Heck make it a campfire blessing.

If any of you high levels got a good pally sword and shield let me know, it all burns in like two weeks anywho.