Monsters and Memories (Project_N) - Old School Indie MMO

Quaid

Trump's Staff
12,730
7,506
Not sure, it’s a passive currently. I did hear the same somewhere though.

I certainly hope they switch it to active.

Like 70% of players are gonna pick an Ultravision race given how dark this game is, so that means 70% of the screenshots and gameplay videos are gonna have a stupid ass blurred draw distance.

That is going to have a massive impact on player population.

I'd consider removing the entire vision system rather than implement it this way.
 
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Noodleface

A Mod Real Quick
40,086
20,000
I watched a bit and what he said is they set up a way to break night harbor into two sections when certain population thresholds are met, and then demonstrated that ooc is connected in both zones. Looked like the break was around Saltbreeze park area but I wasn’t watching when he actually zoned from one to the other.
I actually like this. NH lags so much especially if you have a pet
 

Valorath

Vyemm Raider
1,449
2,897
We found a place where we needed our trainee candles to see in the deep elf starter area. A cave up on a ledge surrounding the area, has some level 4-5 myconids. No apparent light source, was total darkness and had to use the candle even with ultra. Curious what the “unnaturally dark” areas like Upper Saman look like with ultra.

Going to start a fresh deep elf today and try to get him to underdocks to kill wererats and bandits, see how long it takes to not be KOS in NH.

Lack of night and day cycle and lack of sandstorms and rain really stands out in the deep. Put your fire wherever ya want, no need for shelter!
 

Siliconemelons

Ssraeszha Raider
15,524
25,137
We found a place where we needed our trainee candles to see in the deep elf starter area. A cave up on a ledge surrounding the area, has some level 4-5 myconids. No apparent light source, was total darkness and had to use the candle even with ultra. Curious what the “unnaturally dark” areas like Upper Saman look like with ultra.

Going to start a fresh deep elf today and try to get him to underdocks to kill wererats and bandits, see how long it takes to not be KOS in NH.

Lack of night and day cycle and lack of sandstorms and rain really stands out in the deep. Put your fire wherever ya want, no need for shelter!

IMO, in “typical high fantasy” vision aspects in relation to this… ultra / heat vision is like “infrared” so it has a kinda excuse to not “work” in “absolutely no light” - but even then any small “fire” should then result in essentially full vision.

Ultravision is completely magical vision and should never “not see”… unless its some cave of mushrooms or something.

Not having reasons for things is worse than having retarded reasons.
 

Kirun

Buzzfeed Editor
21,947
19,388
I certainly hope they switch it to active.

Like 70% of players are gonna pick an Ultravision race given how dark this game is, so that means 70% of the screenshots and gameplay videos are gonna have a stupid ass blurred draw distance.

That is going to have a massive impact on player population.

I'd consider removing the entire vision system rather than implement it this way.
Yeah, it's almost like, "Hey guys! REMEMBER 1999!?!" is a really retarded reason to add these dumb, outdated systems in a modern-day MMO.