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how easy it will be (and more importantly, the need) to fetch data from the client (i meant live running, but bravo on static client file data mining)... especially since this stuff is unity/unreal and not proprietary client (aka already a leg up on understanding structs/offsets, and in your/claude's case of static asset formats).
i guarantee someone already has a showeq lite.
I think they encrypt everything client side so it's not really possible


