Monsters and Memories (Project_N) - Old School Indie MMO

Kithani

Vyemm Raider
2,749
3,917
New guy ended up with troll. Zbrushed should be starting high elf real soon, then deep dwarf. I assume Zukan will be doing lizards then. Shawn mentioned we’ll likely get trolls in the game before their areas are done. Will have to see how that works out
Just have trolls spawn under a bridge somewhere doesn’t need any more explanation
 
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Siliconemelons

Ssraeszha Raider
15,801
25,414
Got myself wolf form, did the ashira ring and the black silk shirt…picked up an enchanted copper BP on the cheap, and some new shoulders that look like skulls… starting to look better.

Headed myself out to FP… wow the place is decent at night when you can see! Who would have thunk it eh?!

Should get to 23/4 fairly easy there, just scrapping for mobs is the main issue.
 

Amycus

Lord Nagafen Raider
909
144
My cleric looks like trash but my gear is all right. Lvl 30 and 96 wisdom. About 1300 mana. I don’t even come close to running out or low mana while I melee nearly all of most fights, unless ppl can’t control their aggro or the tank sucks. I’m sure I’ll live at VoZ orcs until 34 then move on.
 

Rabbit_Games

Ahn'Qiraj Raider
3,085
6,389
Jumped in, hit Level 3. Sucks that you can start with a pet at Level 1 with the Elementalist... but can't because you need money for the spell and reagents. lol
 

...

Goonsquad Officer
8,592
20,749
How you like it, I figure there has to be a reason no one plays one but they appear to do very well.
I love it. But bottom dps in the whole game so puts people off. Its also tank +mez whixh most folks dont want to do.

A lot of spell lines are horrid on mana cost so nobody uses them. Folks mostly use the tier one of many spell line too. But invis. Mez . Purge. Stunlocks. Can completely shut down a spell caster.
 

Noodleface

A Mod Real Quick
40,502
20,567
My cleric looks like trash but my gear is all right. Lvl 30 and 96 wisdom. About 1300 mana. I don’t even come close to running out or low mana while I melee nearly all of most fights, unless ppl can’t control their aggro or the tank sucks. I’m sure I’ll live at VoZ orcs until 34 then move on.
I really need to find gear lol. Problem of soloing everything is im just getting a lot of money but not really any real gear
 

Hatorade

A nice asshole.
9,933
9,909
OK add to your friends list on Trem, everyone of them is good people. wrecked multiple camps.
1792541441297.png
 
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Daidraco

<Gold Donor>
11,361
12,323
Tanks for sure, I have yet to see an inquisitor past level 15. 1 inquisitor can do caster camps which are the least contested too, I don’t see why more aren’t played. Paladin DPS is non existent but they take the least damage and self sufficient. Shadow knights…well I am not sure every SK I have grouped with is retarded. Fighters are good but need a good group.

So yeah if you like tanking and taunt adds please do.

Support is usually easy to find as well as healers, fucking druids everywhere. Good spread of DPS mosdays as well but during peak times the good ones already have groups so you stuck with the rogue that doesn’t sap or the elementalist that is constantly at full mana.

I am counting on wow forever to remove the retards so we will see.
INQ is one of the three I leveled up on the box server. They're "okay" - but as ... ... points out, they have completely trash DPS. The tank isnt supposed to be a pure DPS sure - but, no, Im serious - their DPS is a dumpster fire compared to Fighter or SK. Their mez is helpful, sure - but you'll want your Enchanter to overwrite it as soon as they can. To get rid of a damage shield, they have to do one of their Distress line spells on the mob before so purifying strike will guarantee that it strips a "random" buff from your target. So its worth having a Purge up on top of that if you're dealing with DS's often if purifying blow isnt getting it. None of their spells are meant to be "spam" spells. A lot of people play them with the low level absorb and the low level distress because the mana regen on an INQ is horrible. But.. you learn in the higher levels that you only spam your two innate abilities. But that points out the other issue with the class - its aggro is pretty bad. You can still hold aggro, sure. But you end up having to taunt the primary mob at least once during every fight. I was running three boxes and my static was running three boxes. Starting to get real bad in the 40's - the Wizard and the Spellblade were constantly pulling off my INQ. You use a shield and your damage is even worse - the shield adds fuck all to your survivability. So its basically a 2 hander for most of the game. Your wards become really powerful, but.. mobs can interrupt the casting of your Ward. So the one thing you're trying to use to increase your survivability is complete garbage in that one situation unless you "regain concentration."

But.. its not all doom and gloom. The INQ's innate 1 minute charm is basically a "break camp for free" spell. Charm something, send it in - Fascinate all the mobs in there with the inq mezzing right behind the enchanter - letting the charm mob die in the process. They do have kick/Reflecting Bash (w/shield). They do have silence. They do have AOE silence with a long CD. They can all but lock a caster mob down, and if theyre the only one interrupting - they have an absorb for spells that do get through. That is - if they arent mezzable - which INQ mez is a quick cast almost - so you can interrupt them with the mez if you need to. When I do use a shield and I use reflecting bash at the higher level, I basically take 1/5 of the mobs HP away instantly if theyre getting ready to cast some big spell (mana spent = damage). The "pillage mana" line is fun to use and you get to see everyones mana "tick up" when it is cast. But its got a long ass CD - so you end up catching yourself mezzing a caster off on the side - pillage mana them - then switch back to the melee mob until they have no mana. ... At my INQ's level - the only thing that I am truly scared of is "Fear" itself. Even if I break free - by the time I do, theyre already casting another spell thats going to chunk me for 1/3 of my HP if I dont have Silence up (its an instant ranged spell. That is, if the mob can even be Silenced or Mezzed - which is basically them resisting that shit which shouldnt fucking be a thing.

My "hope" is that they eventually get a buff and become the new "hotness" - but as it sits right now - the other tanks are getting more love because so many people play them. With the INQ feeling like some red headed step child that they occasionally throw a bone to.


ANYWAYS - I was just asking because sometimes I just want to take a break from the "grind" and want to play a single character. Figures its tanks and theyre literally hard as fuck to gear up on a fresh server. Basically a solo self found character in the early levels at best. The Paladin, as was mentioned before - would have been WAY more useful in my static. There is no telling how much time, and EXP, a Rez from a Paladin OR a Cleric, would have saved us.
 
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Siliconemelons

Ssraeszha Raider
15,801
25,414
Tsvetko is a good dude.

Inq was and seems to be the ultimate caster tank…and … thats it? I guess…

SK, if I get kick out has 2 interrupts and 3 if you add the long cooldown AoE stun. I think I got bash? So thats 4…? Fear… so..if needed and prepped and “room” for fear, SK can be good vs casters in the normal mov style.
 

Noodleface

A Mod Real Quick
40,502
20,567
INQ is one of the three I leveled up on the box server. They're "okay" - but as ... ... points out, they have completely trash DPS. The tank isnt supposed to be a pure DPS sure - but, no, Im serious - their DPS is a dumpster fire compared to Fighter or SK. Their mez is helpful, sure - but you'll want your Enchanter to overwrite it as soon as they can. To get rid of a damage shield, they have to do one of their Distress line spells on the mob before so purifying strike will guarantee that it strips a "random" buff from your target. So its worth having a Purge up on top of that if you're dealing with DS's often if purifying blow isnt getting it. None of their spells are meant to be "spam" spells. A lot of people play them with the low level absorb and the low level distress because the mana regen on an INQ is horrible. But.. you learn in the higher levels that you only spam your two innate abilities. But that points out the other issue with the class - its aggro is pretty bad. You can still hold aggro, sure. But you end up having to taunt the primary mob at least once during every fight. I was running three boxes and my static was running three boxes. Starting to get real bad in the 40's - the Wizard and the Spellblade were constantly pulling off my INQ. You use a shield and your damage is even worse - the shield adds fuck all to your survivability. So its basically a 2 hander for most of the game. Your wards become really powerful, but.. mobs can interrupt the casting of your Ward. So the one thing you're trying to use to increase your survivability is complete garbage in that one situation unless you "regain concentration."

But.. its not all doom and gloom. The INQ's innate 1 minute charm is basically a "break camp for free" spell. Charm something, send it in - Fascinate all the mobs in there with the inq mezzing right behind the enchanter - letting the charm mob die in the process. They do have kick/Reflecting Bash (w/shield). They do have silence. They do have AOE silence with a long CD. They can all but lock a caster mob down, and if theyre the only one interrupting - they have an absorb for spells that do get through. That is - if they arent mezzable - which INQ mez is a quick cast almost - so you can interrupt them with the mez if you need to. When I do use a shield and I use reflecting bash at the higher level, I basically take 1/5 of the mobs HP away instantly if theyre getting ready to cast some big spell (mana spent = damage). The "pillage mana" line is fun to use and you get to see everyones mana "tick up" when it is cast. But its got a long ass CD - so you end up catching yourself mezzing a caster off on the side - pillage mana them - then switch back to the melee mob until they have no mana. ... At my INQ's level - the only thing that I am truly scared of is "Fear" itself. Even if I break free - by the time I do, theyre already casting another spell thats going to chunk me for 1/3 of my HP if I dont have Silence up (its an instant ranged spell. That is, if the mob can even be Silenced or Mezzed - which is basically them resisting that shit which shouldnt fucking be a thing.

My "hope" is that they eventually get a buff and become the new "hotness" - but as it sits right now - the other tanks are getting more love because so many people play them. With the INQ feeling like some red headed step child that they occasionally throw a bone to.


ANYWAYS - I was just asking because sometimes I just want to take a break from the "grind" and want to play a single character. Figures its tanks and theyre literally hard as fuck to gear up on a fresh server. Basically a solo self found character in the early levels at best. The Paladin, as was mentioned before - would have been WAY more useful in my static. There is no telling how much time, and EXP, a Rez from a Paladin OR a Cleric, would have saved us.
I will say even as a necro if I put up my lfg flag I usually get invites really easy. Just gotta camp in a zone for people to want me lol.

Also pet tanks are superior anyways since they're disposable
 

Drapdis

Bronze Squire
69
80
Got 28 on necro. I love the zones and enjoyed the game but the class design is not growing on me as I level. I thought this in beta and think this now, the game would be improved by simply porting the original EverQuest classes one for one into the game. That’s not praise for EverQuest.

it’s insane that at level 28, I have like 2 spells to look forward to as necro. Incredibly dull.

on soloing:
The necro pet is overpowered, the people fear kiting and snare kiting are chumps living in the past. This pet can tank yellows easily solo and dishes out significant damage. The rot dot line is the only one worth using solo, alongside the occasional leech to fuel pet heal. That’s right on blue cons the life transfer alone is enough to keep pet topped off, on yellows you need both but it’s mana efficient. I feel like a magician, powerful but boring.

grouping: completely fine, the poison dot and pet do enough damage to secure a spot. I like the life and mana transfers but it’s seldom they come in useful, really only like a bandaid for a bad group. Not bad overall but I play necro to solo, which bard does better in terms of exp rates.
 
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Grabbit Allworth

Confirmed J6 Insurrectionist
2,195
8,572
I love it. But bottom dps in the whole game so puts people off. Its also tank +mez whixh most folks dont want to do.

A lot of spell lines are horrid on mana cost so nobody uses them. Folks mostly use the tier one of many spell line too. But invis. Mez . Purge. Stunlocks. Can completely shut down a spell caster.
I've grouped with a few INQ and the amount of CC they have is ridiculous. It inspired me to make one once I hit 60.

I'm currently 37 on Ranger.
 
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Siliconemelons

Ssraeszha Raider
15,801
25,414
Got 28 on necro. I love the zones and enjoyed the game but the class design is not growing on me as I level. I thought this in beta and think this now, the game would be improved by simply porting the original EverQuest classes one for one into the game. That’s not praise for EverQuest.

it’s insane that at level 28, I have like 2 spells to look forward to as necro. Incredibly dull.

Thank you. You will get the keyboard warriors and MnM evangelists cursing you- but… its true.

You have decades of character development with EQ and even WoW… yet the classes seem to be… shallow?

EQ SK- lifetap, snare, fear, dot, pet, FD, self lev, self sight infra and ultra, self invis, undead invis, undead dmg, undead lull, self HP tap proc, self mana tap proc, group mana/hp tap dd, AoE DD, quick cast spear-DD, self dmg shield, rune, magic resist, self HP buff, summon corpse, cold resist? And I am sure I am forgetting something…like star debuff…dispel…umm…whew its been awhile

And that is PoP/Luclin?
 
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