Monsters and Memories (Project_N) - Old School Indie MMO

Siliconemelons

Ssraeszha Raider
15,827
25,438
I agree. The combat does not match the content. We talked about this a year ago. It's very wow and if they aren't careful it could head into FFIV territory.
They really should have waited to release EA after they had more starting areas in and a better grasp of TTK and grouping. Also, the classes are just very bland. They really need to look at them ASAP. I think maybe a few are passable, but a lot of them are so dull and boring.

I feel they have very different expectations, views, and even "The Vision (tm)" is divergent - perhaps the way this was built is having its issued finally seen more so than not.

Lets take BM vs WB - in WB there is plenty to do as a solo or group - the design is very well done and mob placement is very much like EQ in guk, CT etc. BM on the other-hand is very much designed like a WoW dund, with rooms that are like 4-6 mobs linked etc. wondering mobs that make those pulls +1 or if in a bad spot, get another group of 3-4 mobs etc. so its a very forced group situation and meant for you to just burn through it with force, not planning.

This is just a small example. TE is like Charok was, its a bad guy city zone so its super unfriendly to solo.. not /everything/ has to be a good place for soloing - but when you can make places that are good for both, and well designed.. and not? it just seems a little annoying on the how things are made side of things.

Classes... they need to do what they move away from and what they moved toward at the same time - they want to be special snowflakes in a game that is mean to be very tropy and of yesteryear...that does not mix...not for ALL the classes.. they seem to get butt hurt over /certain/ feedback - is that the type of feedback of certain things? or from certain people?

Like "Knights (pal/sk) just feel like warrior + celric/necro!" OMG REMAKE THE CLASSES instead of "THATS WHAT THOSE CLASSES ARE!!!"
 

Aazrael

Naxxramas 1.0 Raider
4,735
18,416
I unsubbed for the time being. I can't find the time and energy for it right now between work and being an old fuck.

I do hope it takes off and find a stable audience. Might check back later this year when work calms down.
 
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Hekotat

FoH nuclear response team
13,612
14,223
Medallions, coin nerf and lack of camps drove me off as well, that was just too much friction. I didn't mind the difficult economy but the coin nerf just made it more stressful than fun.