Nintendo Switch 1 and 2

Vorph

Silver Baronet of the Realm
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Amiibos don't really do anything useful in this, it's not like BotW. They all give the exact same reward, basically the same loot you'd get from smashing half a dozen pots. Only time I've used one is when I ran out of arrows hunting poes and didn't feel like going back to the store to buy more.

The Zelda Notes app is really useful though, I highly recommend installing that (ideally on a tablet, it's a bit awkward on a phone) just for the checklist of things you missed in each zone. In-game only shows what you found, not how many total there are.
 
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Dalien

Registered Hodor
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OOC already running at 120 fps (60 fps in other spots) on a 5090 using 10 GB of VRAM lol


thats extremely unoptimized though, everyone expects it to be running at smooth 60 fps on pretty much any PC in a week or so. It stutters a lot apparently right now due to shader caches but the emulators will allow them to be shared so it should get precompiled/shared soon enough.


This is amazing, please keep this thread updated with any progress. I have the ROM but haven't tried setting up any emulators yet, because I doubt it would be a good play experience on my 3070 right now.

edit: also to note, this video is not being played on an emulator. It's a program called Hookshot that translates the game code to C and recompiles it run natively on Windows/Linux.
see: GitHub - NotRexed/Hookshot: A Native Recompilation Of The Legend Of Zelda: Ocarina Of Time Nintendo Switch 2 Remake
 

Kajiimagi

<Aristocrat╭ರ_•́>
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I fired it up in the living room this morning and got as far as the Deku tree boss. Looks great , runs great. I do plan to clone the ROM and try it on my PC when I've beaten it on the Switch. Frankly we got the switch so my wife could play with me and she's so tired at night she just watches shit TV and goes to bed. My biggest issue is muscle memory. These fucking A/B X/Y's being reversed!
 

Noodleface

A Mod Real Quick
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I fired it up in the living room this morning and got as far as the Deku tree boss. Looks great , runs great. I do plan to clone the ROM and try it on my PC when I've beaten it on the Switch. Frankly we got the switch so my wife could play with me and she's so tired at night she just watches shit TV and goes to bed. My biggest issue is muscle memory. These fucking A/B X/Y's being reversed!
Nintendo has backwards ass controls. I keep fucking up the jumping because of the button mapping
 

Vorph

Silver Baronet of the Realm
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6,073
The most annoying control is sprint. Having to hold A instead of it just being L3 like most other games is retarded. Plus the camera doesn't track behind you if you change directions so it's hell to play on a controller without a back button mapped to A. Fortunately that's the only real gripe I have about the controls (after swapping jump to B too).
 
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Kajiimagi

<Aristocrat╭ರ_•́>
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The most annoying control is sprint. Having to hold A instead of it just being L3 like most other games is retarded. Plus the camera doesn't track behind you if you change directions so it's hell to play on a controller without a back button mapped to A. Fortunately that's the only real gripe I have about the controls (after swapping jump to B too).
I actually realized after playing Elden Ring that the remakes' mobs were easy. Although that damn Dungeon Boss didn't want to uncover his eye for me.
 

Lanx

<Prior Amod>
78,887
185,487
you can fake amiibos with cards or a portable amiibo device like the joy fusion, i didn't even know about this device until now and it looks cool

or pixl amiibo (i have this... somewhere lol)

i'm sure you can find both cheaper elsewhere too. works great, plenty of sites to download 1kb amiibo ROMs (i think both devices come with everything up until this year) and then you just put it on top of your joycons and it'll work like a real amiibo
thats the exact one i have, so ask questions, but it's super easy to use

at the time it was the one w/ the biggest lcd screen, i remember the menus a little wonky cuz it's obviously chinesium

theres others that are cheaper, but obviously more annoying, like they have 1kb of ram so you have to use your phone to load/unload amibos and shit

all i'm saying i don't remember why, but i'm sure i got this cuz it was the easiest (at the time) so you guys won't have to do research, and as a testament to it, my wife used it just fine for zelda and she said it was awesome

theres even some features i didn't know about but i saw my wife doing something monotonous w/ it and there was option to slip it on the back of the joycontroller to make it easier or something.
 

Lenas

Trump's Staff
8,028
2,691
NX2navi 0.4.0: a native PC port of Ocarina of Time (Switch 2) first public release


Emulators are more advanced now too. No more hitches for me in starting village and 30+ fps on my 3070.
 
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Vorph

Silver Baronet of the Realm
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I actually realized after playing Elden Ring that the remakes' mobs were easy. Although that damn Dungeon Boss didn't want to uncover his eye for me.
Yeah, this is the easiest game I've played in like a decade or so. The gameplay/combat especially, but also there's a LOT of handholding (along with a handful of extremely obtuse stuff that isn't explained at all, weirdly). I'm at 96% completion on my way to Ganondorf right now so it's not just early game, and as I mentioned a while I have never played the original or 3DS OoT either. Drops are so plentiful that I'm always full on rupees and all types of bombs/arrows/etc. I think I used a heal potion twice the entire time and never even came close to dying to any boss.

No regrets buying it though, it was still a fun ride even if there was no challenge. It does however make the lack of Master quest/mode more disappointing than I originally thought. I really hope they aren't holding onto that as a paid DLC down the line, but Nintendo does like to pretend they're Sony occasionally so it wouldn't surprise me.

Edit: 100% complete in 42 hours. Fair bit of that was idle time though, probably more like 35 hours. Lots of wasted time doing all 100 of the Gossip Quests for Zelda Notes too, plus hunting down all of the gold skulls which was really disappointing for just another 200 rupees (at a time when I was already at 1000/1000 to make things even worse).
 
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Noodleface

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Yeah, this is the easiest game I've played in like a decade or so. The gameplay/combat especially, but also there's a LOT of handholding (along with a handful of extremely obtuse stuff that isn't explained at all, weirdly). I'm at 96% completion on my way to Ganondorf right now so it's not just early game, and as I mentioned a while I have never played the original or 3DS OoT either. Drops are so plentiful that I'm always full on rupees and all types of bombs/arrows/etc. I think I used a heal potion twice the entire time and never even came close to dying to any boss.

No regrets buying it though, it was still a fun ride even if there was no challenge. It does however make the lack of Master quest/mode more disappointing than I originally thought. I really hope they aren't holding onto that as a paid DLC down the line, but Nintendo does like to pretend they're Sony occasionally so it wouldn't surprise me.

Edit: 100% complete in 42 hours. Fair bit of that was idle time though, probably more like 35 hours. Lots of wasted time doing all 100 of the Gossip Quests for Zelda Notes too, plus hunting down all of the gold skulls which was really disappointing for just another 200 rupees (at a time when I was already at 1000/1000 to make things even worse).
One thing to realize with this game is it's one of the first 3d adventure games most people ever played. A lot of the difficulty (and it wasn't really difficult) came from having to play this game in the 3d space. It's why some of the puzzles changed like the intro rock puzzle with the sword. In the original it taught you about fixing your camera and stuff, but didn't make sense to use that in this game
 

Kajiimagi

<Aristocrat╭ರ_•́>
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One thing to realize with this game is it's one of the first 3d adventure games most people ever played. A lot of the difficulty (and it wasn't really difficult) came from having to play this game in the 3d space. It's why some of the puzzles changed like the intro rock puzzle with the sword. In the original it taught you about fixing your camera and stuff, but didn't make sense to use that in this game
I'd been killing peeps / mobs online with Quake for 2-3 years before this came out. For me then (as now) the difficulty came from the backwards ass controls. It was part of why I could own my friends in Goldeneye - they had no concept of circle strafing.

Back then I thought controllers were for plebs , since I've embraced them if the game was designed around it. Also that goofy ass controller was , well goofy.
 

Noodleface

A Mod Real Quick
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I'd been killing peeps / mobs online with Quake for 2-3 years before this came out. For me then (as now) the difficulty came from the backwards ass controls. It was part of why I could own my friends in Goldeneye - they had no concept of circle strafing.

Back then I thought controllers were for plebs , since I've embraced them if the game was designed around it. Also that goofy ass controller was , well goofy.
Well yes those of us of the master race persuasion had no trouble
 

Caeden

Golden Baronet of the Realm
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I’m not far in. Splitting time with this and some stuff with the kids but the challenge feels like it did when I played the 3DS version. In general I’ve never considered Zelda games challenging since Zelda II.

BotW and TotK had challenge if you just went man to man with come mobs. But even those aren’t like Souls level, which seems to be the only basis of comparison on X.