If they were smart, they would have instead buffed all the weaker shit instead.
Then they made gold time super hard to get, which just funnels everyone into FOTM damage builds. Why do so many devs never understand this? The problem isn’t one build is too powerful, the problem is too much shit is underpowered based on how they designed the game. They add close range abilities, then give elites moves that insta gib you close range, pushing people to ranged builds. Gee, it’s almost like you could add features that mitigate these problems to make more builds viable!