It only goes through 1 tile-thick walls, but you generally DO NOT want the high-cap wires within your main colony anyway. Try to have all the industrial stuff, including even things like batteries outside of your core colony and insulate the walls as soon as you can. Heat WILL come and wreck you a few dozen cycles into the game unless you plan against it from the beginning.oh, the plate is a bridge? I misread it then, I thought the plate was a wall tile.
You joke but FART HARVESTING is actually how I create water:new game plan. take nothing but flatulent derps and run the colony off of natural gas generators.
We will harvest farts!
I just built the slickster ranch in the oil biome with a mesh floor above the existing giant pool of crude. Ended up working great.Below it I'm starting (and mostly failing) to build a Slickster ranch to produce crude oil and petroleum but it's a little tricky to sustain the slickster's preferred high temps.
You'll absolutely need a waterlock demarcating your base from any slime biome, or ANY volume where you want to restrict gas flow. Even you have atmo suits, you want a waterlock between your hab area and everything else. There's no other total airlock mechanism in the game until you get transit tubes.A waterlock doesn't seem like a bad idea though.