Holy fuk, I woke my wife up laughing at this one.
He just showed you in game footage!Dude, is Pantheon going to have Giants with stone-throwing animations?!?
Well, yeah, but EQ took at most three years. Started development in '96 and launched March '99.
There's no reason to believe if it wasn't developed twenty years later it would take any longer.
Comes down to two things:
1) a lack of talent onboard from the tech side for a majority of the game's lifespan. they had amateurs working on it, not full-stack 20 years exp generalist engineers / programmers. most of the talent they had were designers & artists from many years ago. they aren't 'up to date' on all of this great tech.
2) they now have the talent they actually need, they need to see if the tech side will allow what they brainstormed on top of a mountain of technical debt from inexperienced engineers working on the game. and they need more engineers in general still, but it's a good start.
From a development perspective, consider 2021 the first year they're actually working on something that isn't just a vertical slice for a video demonstration.
And yes. It's incredibly wasteful. Not defending them in the slightest. But they at least have a small chance of seeing it completed now... moreso than 5 years ago when fuzzy trolls were being considered.
Has there been some huge talent influx I missed? Because the discussions and videos look just as cringy and unprofessional as they have the last 6 years.Comes down to two things:
1) a lack of talent onboard from the tech side for a majority of the game's lifespan. they had amateurs working on it, not full-stack 20 years exp generalist engineers / programmers. most of the talent they had were designers & artists from many years ago. they aren't 'up to date' on all of this great tech.
2) they now have the talent they actually need, they need to see if the tech side will allow what they brainstormed on top of a mountain of technical debt from inexperienced engineers working on the game. and they need more engineers in general still, but it's a good start.
From a development perspective, consider 2021 the first year they're actually working on something that isn't just a vertical slice for a video demonstration.
And yes. It's incredibly wasteful. Not defending them in the slightest. But they at least have a small chance of seeing it completed now... moreso than 5 years ago when fuzzy trolls were being considered.
They hired someone (Kyle Olsen?) who had at least some experience from an indie side. As someone who went into industry in 2015 and then went from CSR to programmer 'up the chain', I'd rather have him on the project than someone with zero drive to get things done.Has there been some huge talent influx I missed? Because the discussions and videos look just as cringy and unprofessional as they have the last 6 years.
I’m not trying to shit on them but the dungeon video with Cohh was the best looking gameplay one I’ve seen so far and that was in 2016. Has something changed?