It was more than two I think. Legacy of Steel was pretty much the Blizzard dev's EQ guild. I played on The Nameless back then, and I'm pretty sure I remember it was Rob Pardo playing Ariel, the Guild leader of LoS, and I remember at least one other, Laminae maybe? posting original artwork straight out of what looked like the WoW design docs. Tigole was teaching English or something when he joined LoS. Playing EQ and meeting those guys made him a bazillionaire.It wasn't a 1:1 replica, but the formula was definitely copied. Shit, their two prolific WoW designers were old EQ raiders. They even stole one form this community, or former FOH community to be more accurate, remember?
Rust has a huge community. So does DayZ and H1Z1. I'd say those games blazed a trail.I always thought that this was going to be the next big thing in gaming. Zombie survival type games with building and PvP thrown in. Too bad that a good company did not get in on the action. Instead we got some arma 3 mod guys and Smedley, lol.
KalevalaNo need to reinvent the wheel. WoW was influenced by EQ, EQ was influenced by Meridian 59, Meridian 59 was influenced by text-based MUDs (among other things), MUDS were influenced by pnp DnD, pnp DnD was influenced by the world that Tolkien created. Tolkien... well, I think you could argue he may be the closest thing we have to an originator. I'm sure he was influenced by plenty (from traditional fairy tales to Norse legends), but he took a little bit of scattered lore and created a pretty robust universe.
Anyway, unless you go back to Tolkien, pretty much everyone has been copying everyone else forever.
Did Rust ever get their shit together, or are people just hanging on hoping the devs make the game they said they would.Rust has a huge community. So does DayZ and H1Z1. I'd say those games blazed a trail.
They randomly assign you a race/dick size when you first start the game and you can't change it. Sounds like they've got it together.Did Rust ever get their shit together, or are people just hanging on hoping the devs make the game they said they would.
I can accept thisThey randomly assign you a race/dick size when you first start the game and you can't change it. Sounds like they've got it together.
Interesting. Had never heard of Kalevala before, thanks for the reference. It's really clear how much it influenced Tolkien's Silmarillion.Kalevala
Didn't Tigole and Furor just make quests and shit then eventually transition into raid content? I don't think they were game designers at that point in time.Shit, their two prolific WoW designers were old EQ raiders.
Some would say that WoW's quests and quest system was it's standout and most popular feature. They got brought on board very early I'd be surprised if they didn't have some sort of say in the development of at least the questing system.Didn't Tigole and Furor just make quests and shit then eventually transition into raid content? I don't think they were game designers at that point in time.
I don't think the mentioned two designed the idea of 1-60 quest content. Yes the quests were good but I imagine the idea of "level by questing" wasn't their idea. But I also have no clue. I know everytime Tigole talks about his early days at Blizzard he just talks about making quests but rarely at Blizzard does anyone claim credit for anything.Some would say that WoW's quests and quest system was it's standout and most popular feature. They got brought on board very early I'd be surprised if they didn't have some sort of say in the development of at least the questing system.
Agreed, Honestly that original team at Blizzard was something else. I doubt any single person could claim credit for any specific thing in that game. They had great developers and really took the pulse of the MMO industry at the time it was a piece of art.I don't think the mentioned two designed the idea of 1-60 quest content. Yes the quests were good but I imagine the idea of "level by questing" wasn't their idea. But I also have no clue. I know every time Tigole talks about his early days at Blizzard he just talks about making quests but rarely at Blizzard does anyone claim credit for anything.
IIRC big furor did the vanilla Hearthglen questline which was probably the best shit in the game. Introduced Tirion and then his son dying and all that stuff.I don't think the mentioned two designed the idea of 1-60 quest content. Yes the quests were good but I imagine the idea of "level by questing" wasn't their idea. But I also have no clue. I know everytime Tigole talks about his early days at Blizzard he just talks about making quests but rarely at Blizzard does anyone claim credit for anything.
Right. I've never heard anyone claim Tolkien had anything to do with design intricacies of mmos. But that's a totally different claim than crediting him as the the primary driving force for what our general understanding of what medieval-fantasy worlds are today.Backstory and lore are great and all, but accrediting Tolkien with the design and intricacies of mmorpgs is kind of like saying side-scrollers were a derivative of the 1970's edition of the plumber's handbook.