Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

Mahes

Silver Baronet of the Realm
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9,963
Was looking at responses to the first video and saw the sheep one. It made me think of this subject.

 
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lurkingdirk

AssHat Taint
<Medals Crew>
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271,892
get
 
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Cynical

Canuckistani Terrorist
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5,600
Are you nicelegs and/or befreewhoyouare on steam forums? Just wondering.

🤔 Why Is There Constantly New Content? 🤔
Hi, sweet besties! 😁 I'm s00per curious why the developers keep coming out with completely new zones every few weeks? 🤔 I knew when I signed up for EA that tweaks and enhancements would happen every few weeks, but literally NEW content? 🙄

👏 HERE 👏 FOR 👏 IT! 👏 Thank you, everyone! What are your favorite new things ABT the new content? I'm SCREAMING ABT AshBreather's when even the outside mobs drop incredible gear and I'm LOVING the level restrictions. We have to keep these twinks in check somehow, haha! 😲

Stay hydrated, peeps! 🙃
 
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Cynical

Canuckistani Terrorist
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5,600
"We were wrong" is too hard, isn't it now
I was wrong to give my support and money back in December, not hard at all.

Fortunately it was a cheap mistake, and resides under the "Shit" category of my steam library, like dozens of other similar failed early access games.

The crazy cultlike "super fans" is frankly the biggest turnoff for most people. It's creepy as fuck, some of those people make Soxx seem completely fucking normal in comparison.

I don't even bother posting falling gifs anymore, it's not the same, it's like making fun of kids with down syndrome now.

not funny GIF
 
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Nirgon

Log Wizard
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28,830
Yeah being wrong sucks, I agree but we admit things and move on like healthy individuals

Some of us at least
 
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Mat'hir Uth Gan

Trakanon Raider
340
1,071
Still playing this game, still having a good time. You need a static group of friends for sure, but if you have that, it's a lot of fun. I still maintain the trick is to play casually, 2-4 nights a week, 4-5 hours at a time. The content updates are extremely slow, and they come out fairly buggy, but after a couple patches, the new content is consistently fantastic. The class abilities continue to get refined and added to, and it feels good to level, get new abilities and feel more powerful. I play a Dire Lord, I find that class very strategic and fun. There's just not enough game yet for people to dive in balls deep and go hard. And there probably won't be for another year or so. It's on the right track though, in my opinion at least. And it continues to feel like EQ1 and Vanguard mixed, which I like.
 
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Daidraco

Avatar of War Slayer
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11,621


Still playing this game, still having a good time. You need a static group of friends for sure, but if you have that, it's a lot of fun. I still maintain the trick is to play casually, 2-4 nights a week, 4-5 hours at a time. The content updates are extremely slow, and they come out fairly buggy, but after a couple patches, the new content is consistently fantastic. The class abilities continue to get refined and added to, and it feels good to level, get new abilities and feel more powerful. I play a Dire Lord, I find that class very strategic and fun. There's just not enough game yet for people to dive in balls deep and go hard. And there probably won't be for another year or so. It's on the right track though, in my opinion at least. And it continues to feel like EQ1 and Vanguard mixed, which I like.
It was one of the things I was going to ask about. When BRK comes out - I'll probably reinstall and try to get reacquainted with the game.

Have they done anything about the crafting? Refined the process of making it? Released Jewelry Crafting yet? Anything new since the Steam release in this field? How about recipes, have they fixed the static spawn locations of chests so Im not logging in just to run around in a the shape of an infinity symbol around the map to find them.. just so I can craft an armor piece that has worse stats than the shit I could just go farm and get to drop consistently? etc.

The crafting thing is just me openly complaining about that shit - but overall, I had fun playing when I did. I am concerned there wont be a population available in PUG's if I do reinstall. The crowd got so narrow in the 20's back on steam release, that I was consistently grouping with the same people and half of them I hated because as basic as the game is, they still managed to fuck shit up. Im guessing an enchanter with common sense is still a fucking rare bird, too.
 
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lurkingdirk

AssHat Taint
<Medals Crew>
53,823
271,892
Still playing this game, still having a good time. You need a static group of friends for sure, but if you have that, it's a lot of fun. I still maintain the trick is to play casually, 2-4 nights a week, 4-5 hours at a time. The content updates are extremely slow, and they come out fairly buggy, but after a couple patches, the new content is consistently fantastic. The class abilities continue to get refined and added to, and it feels good to level, get new abilities and feel more powerful. I play a Dire Lord, I find that class very strategic and fun. There's just not enough game yet for people to dive in balls deep and go hard. And there probably won't be for another year or so. It's on the right track though, in my opinion at least. And it continues to feel like EQ1 and Vanguard mixed, which I like.

fall-funny.gif
 
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Mat'hir Uth Gan

Trakanon Raider
340
1,071
It was one of the things I was going to ask about. When BRK comes out - I'll probably reinstall and try to get reacquainted with the game.

Have they done anything about the crafting? Refined the process of making it? Released Jewelry Crafting yet? Anything new since the Steam release in this field? How about recipes, have they fixed the static spawn locations of chests so Im not logging in just to run around in a the shape of an infinity symbol around the map to find them.. just so I can craft an armor piece that has worse stats than the shit I could just go farm and get to drop consistently? etc.

The crafting thing is just me openly complaining about that shit - but overall, I had fun playing when I did. I am concerned there wont be a population available in PUG's if I do reinstall. The crowd got so narrow in the 20's back on steam release, that I was consistently grouping with the same people and half of them I hated because as basic as the game is, they still managed to fuck shit up. Im guessing an enchanter with common sense is still a fucking rare bird, too.

Jewel crafting has been out for awhile, it's probably one of the better crafting professions. The chests require a key from mobs to open now. Overall though, crafting still feels like its mostly on a backburner, the items, outside of jewel crafting, mostly don't compete with dropped items.

Enchanters are the most OP class atm. Solo gods due to the pet revamp. Charm is still not in yet though. But there's a fair amount at the higher levels, especially compared to before.

Would I recommend buying/playing the game at this moment in time? Probably not. I really like it, I think it's designed well, the classes are fun, and its great in a group setting. The issue is that there is just not much content. I play a lot because of my static group, I like the people, we all talk in voice, we have a good time, and we make sure we camp every piece of gear any of us want until we get it. It's just a good time. Game is challenging and requires strategy, it feels good to work together as a team and get loot. And we only play three nights a week, so we're not outpacing the content creation (barely). So, for me, and how I play, this is great. For anyone that comes into this game without a group of actual friends to play with every time they log in or wants to play hardcore, there's no way this game will be enjoyable right now due to the slow development. But then again, its $40. There is definitely far more than that in terms of stuff to do until you hit the content wall. And yeah, the higher level you get, the harder the game gets, and if you play with people that aren't good, you're going to want to quit.
 
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