Get a peek at the latest content drop, coming to Pantheon: Rise of the Fallen August 27th.
Jokes on you, did it say what YEAR?
Oh the update they delayed!
Why Is There Constantly New Content?
Hi, sweet besties!I'm s00per curious why the developers keep coming out with completely new zones every few weeks?
I knew when I signed up for EA that tweaks and enhancements would happen every few weeks, but literally NEW content?
HERE
FOR
IT!
Thank you, everyone! What are your favorite new things ABT the new content? I'm SCREAMING ABT AshBreather's when even the outside mobs drop incredible gear and I'm LOVING the level restrictions. We have to keep these twinks in check somehow, haha!
Stay hydrated, peeps!![]()
I was wrong to give my support and money back in December, not hard at all."We were wrong" is too hard, isn't it now
It was one of the things I was going to ask about. When BRK comes out - I'll probably reinstall and try to get reacquainted with the game.Still playing this game, still having a good time. You need a static group of friends for sure, but if you have that, it's a lot of fun. I still maintain the trick is to play casually, 2-4 nights a week, 4-5 hours at a time. The content updates are extremely slow, and they come out fairly buggy, but after a couple patches, the new content is consistently fantastic. The class abilities continue to get refined and added to, and it feels good to level, get new abilities and feel more powerful. I play a Dire Lord, I find that class very strategic and fun. There's just not enough game yet for people to dive in balls deep and go hard. And there probably won't be for another year or so. It's on the right track though, in my opinion at least. And it continues to feel like EQ1 and Vanguard mixed, which I like.
Still playing this game, still having a good time. You need a static group of friends for sure, but if you have that, it's a lot of fun. I still maintain the trick is to play casually, 2-4 nights a week, 4-5 hours at a time. The content updates are extremely slow, and they come out fairly buggy, but after a couple patches, the new content is consistently fantastic. The class abilities continue to get refined and added to, and it feels good to level, get new abilities and feel more powerful. I play a Dire Lord, I find that class very strategic and fun. There's just not enough game yet for people to dive in balls deep and go hard. And there probably won't be for another year or so. It's on the right track though, in my opinion at least. And it continues to feel like EQ1 and Vanguard mixed, which I like.
It was one of the things I was going to ask about. When BRK comes out - I'll probably reinstall and try to get reacquainted with the game.
Have they done anything about the crafting? Refined the process of making it? Released Jewelry Crafting yet? Anything new since the Steam release in this field? How about recipes, have they fixed the static spawn locations of chests so Im not logging in just to run around in a the shape of an infinity symbol around the map to find them.. just so I can craft an armor piece that has worse stats than the shit I could just go farm and get to drop consistently? etc.
The crafting thing is just me openly complaining about that shit - but overall, I had fun playing when I did. I am concerned there wont be a population available in PUG's if I do reinstall. The crowd got so narrow in the 20's back on steam release, that I was consistently grouping with the same people and half of them I hated because as basic as the game is, they still managed to fuck shit up. Im guessing an enchanter with common sense is still a fucking rare bird, too.