popsicledeath
Potato del Grande
Maybe I'm bore-school, but I like the idea of key local NPCs knowing what's-what and will give the player hints through rumors and gossip. Instead of having to hunt for quests, the local innkeeper or tavern wench probably has a clue as to the latest happenings, so that's always a good place for a player to start asking around if they're into that kind of thing. Of course, after 1 day live, all the quests will be fully spoiled and most of us will just follow the wiki to the NPC coordinates like we did in the golden days.Maybe giant golden ! and ? Is a bit ridiculous, but for me, a faint aura or something indicating notable NPCs would be nice.
I always thought the problem with WoW's ! system wasn't that it exists. It was a great idea. The problem was instead of having a select few NPCs trying to get your attention with quests it was every-fucking-npc in the game. It revealed how shit-tastic quest-hubbing was. But the mechanic alone, or the idea an NPC might try to clue the player in, wasn't ever the issue for me.
edit: and questing just needs to make sense. Every local nobody shouldn't be asking every passerby to help them do meanial tasks. If you're a rogue, though, you should know exactly where to hunt for quests: with your rogue guild. Same with clerics and their shrines/churches, etc. It shouldn't be a fucking mystery where people should get the best quests from, I hope.