1. Infrastructures and more importantly, dungeons, should be allowed to have narrow and cramped areas, even if this messes up any 3rd person view. I am kinda tired of every structure in a modern MMO seemingly being built for Giants. Thronehalls, sure, goblin-infested dwarvenmine, not so much.
2. Small races having a lower viewpoint; this works so much for me still in EQ. If only for the fact that a halfling seems to be running so much faster then an Ogre, just because he is so much lower to the ground. Large races should have bigger hitboxes, throw in a Shrink spell for Class-distinction. What I am actually asking here is, do not be afraid to add lots of colour locale and distinctive Class and Racial features, even if this means inconvenience. Asking another player to move his butt is a way to interact.
3. A fantastic 1st person view (next to other views).
4. Vendordiving, i.e. local NPC merchants restock the wares that player sell them. I understand that this probably does not mesh well with most modern MMO economic frameworks, but please find a means to somehow fit this in. It is the ultimate meta-gameplay for me, and gives a lot of colour locale to the PvE environment.
5. Find even more ways for people to interact, not just by making them group up for monsterkilling.
6. I am extremely sceptic but still wish you all the luck.
7. Stilll playing the original on and off! So I do not have much hanging on this. Still, a new and refreshing MMO is always welcome.
2. Small races having a lower viewpoint; this works so much for me still in EQ. If only for the fact that a halfling seems to be running so much faster then an Ogre, just because he is so much lower to the ground. Large races should have bigger hitboxes, throw in a Shrink spell for Class-distinction. What I am actually asking here is, do not be afraid to add lots of colour locale and distinctive Class and Racial features, even if this means inconvenience. Asking another player to move his butt is a way to interact.
3. A fantastic 1st person view (next to other views).
4. Vendordiving, i.e. local NPC merchants restock the wares that player sell them. I understand that this probably does not mesh well with most modern MMO economic frameworks, but please find a means to somehow fit this in. It is the ultimate meta-gameplay for me, and gives a lot of colour locale to the PvE environment.
5. Find even more ways for people to interact, not just by making them group up for monsterkilling.
6. I am extremely sceptic but still wish you all the luck.
7. Stilll playing the original on and off! So I do not have much hanging on this. Still, a new and refreshing MMO is always welcome.