Brad should have opened up the rough draft Kickstarter page for the community to view. That's getting more and more common now, and it makes Kickstarters a lot better IMO.
I agree with most of your earlier points (in particular the lack of Brad supporting other KS projects) and of course with this:
In general as you, Fubar, popsicle, etc. etc. have said - if possible, take it down, fix it and then put it back up.
Videos
-Doesn't clarify Death Penalty
-Is flat wrong on "Windows Only"
-Not enough excitement from developers.
-Who's running the company if not Brad?
-Doesn't explain that stretch goals will be meet eventually even if not reached in KS.
-Corollary to DP clarification - doesn't go enough into how Pantheon is different beyond "hard bosses": difficult leveling, death penalty, trinity for combat, class interdependence (can I get a SoW, Clarity, etc).
Screenshots
-Unity Store assets okay.
-Big "Slash" not okay.
KS Website
-Tiers range from too cheap (Alpha & Beta Access) to not that interesting (500+)
-Tier breaks are too big: $150 to $300 is a huge jump without something in between, similarly $500 to $1,0000 and $1,000 to $10,000 is a huge jump: where are $200, $250, $750, $2,000 and $5,000?
-Lacks an Unlimited Digital Download (Open Beta Only) at a "Steal" price (e.g. $20 to $25)
-No Physical Swag (Maps, T-Shirts, Autographed Design Doc, Etc). Needed.
-Need "3 year subscription" (e.g. mini-lifetime subscription) around the $500-$750 level.
-Stretch Goals don't make a lot of sense in how they're ordered. The class/race combos should be first, followed by UI modification, followed by everything else. You're basically telling monks/bards they have no chance to be in at release.
/Asides
-People flip out about mini-map, though Rangers running around not having a clue where they are is almost as bad. How about we only give Rangers (and maybe Druids) mini-maps and call it a day.
-Contribute to a couple of kickstarters Brad!