No POB, just have to go off the video. Bt its pretty simple setup and im sure you dont have to do 100% like this dude... I sarted it up right when I got leap slam.Whats the leap slam build look like. Id be curious about how the warrior is set up
Well he must have added it later than, because I didnt see it when I rolled him up.The mobalytics is in the first comment
They give you a positive with like 4 negs attached, lol.Sprint requires dodge rolling to start, controls like you're naruto running, takes too long to drop out of warp, is liable to get you stunned, and reminds you of shitty level size because that's the places with runways worth using it.
I don't get why sprint got such a good reception. It's peak ggg fart sniffing.
YOu can cancel it by rolling or using an ability. Its actually feels really good on controller.Sprint requires dodge rolling to start, controls like you're naruto running, takes too long to drop out of warp, is liable to get you stunned, and reminds you of shitty level size because that's the places with runways worth using it.
I don't get why sprint got such a good reception. It's peak ggg fart sniffing.
I think it works fine for what it's meant to be, a way to backtrack better. Granted that's an issue with level design to some extent as you said, but it's fine and especially useful when doing shit like first time campaign where you will backtrack regardless of level design just to get everything and such. It could be iterated to remove some of the annoyances but I think for the intended purpose as a out of combat travel tool, it works well, better than quicksilver flasks that run out after 2 uses for example(obviously quicksilvers are a lot better overall due to also working in combat effectively becoming permanent speed upgrades in maps, but that's a whole entire shit design level of having to flask spam or use a macro to do it).Sprint requires dodge rolling to start, controls like you're naruto running, takes too long to drop out of warp, is liable to get you stunned, and reminds you of shitty level size because that's the places with runways worth using it.
I don't get why sprint got such a good reception. It's peak ggg fart sniffing.
A friend is trying some Lich Crossbow build with no reloads. The unique was kinda pricey though.
Might respec later to try it out but would need an entire new set of gear so it will be expensive.
I've never had an issue with it, and I use sprint not just for backtracking on more or less cleared maps but also when I need to get from a 'dead' part of a breach to another active spot before it starts to collapse. I don't know if starting to shoot counts as an animation cancel or not but I've never once been knocked down.I haven't tried canceling it, is it immediate or do you still have to wait for that silly animation?
I'm not sure I agree that it works as an out of combat travel tool. I almost never play cyclone builds in PoE1 because it constantly asks "should I stop spinning and move just a bit faster to the next pack?". I don't like that question because the game frequently doesn't give you enough information to confidently answer that question. Sprint is similar. Should you sprint to the next pack? How do you quickly and confidently judge that not only the distance is correct but it's also safe to do so?
A friend is trying some Lich Crossbow build with no reloads. The unique was kinda pricey though.
Might respec later to try it out but would need an entire new set of gear so it will be expensive.
"Exalted Orb Equivalent" is basically useless and so is "exalted or divine orbs". GGG was never able to implement even the most basic exchange rate stuff in PoE so that multiple-currency searches would be even remotely accurate and it's just as terrible here too.got some mind of jewel with 4 unveiled mods that sold instantly for 6 div. Worried I ripped myself off. The site is confusing because there’s all these stupid listings with Annuls and other odd currencies and I’m not able to figure out the real price. Wish Poe ninja would start working for poe2