Path of Exile 2

Vorph

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I really hope the controller switching lands. When I listened to the interview I was not sure I heard right and that is was not in due to needing the guy who made it fix fragment stash tabs. But maybe he is working on it now up to release at the end of the month.

Playing D4 with controller and then using mouse for inventory feels really good. I tend to like controller more as I get older.
That was an AI-generated summary so it got a lot of things wrong. Watching the video, it still does not sound like there's any chance for hotswap at the start of 0.5. I think the best hope is that it happens sometime during the 'event leagues' leading up to 1.0.

Definitely not touching the game again until they do add it. I don't play anything for long periods of time without controller, but there's certain things in an ARPG that just can't be done effectively without a mouse.
 
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Fogel

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Problem is they, painted themselves into a corner waiting so long to fix the end game, so they probably threw all their resources at it.
 
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mkopec

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Problem is they, painted themselves into a corner waiting so long to fix the end game, so they probably threw all their resources at it.
He said in his interview that this end game redesign started after 0.3 but they just didnt have enough of it done to send it along with the druid in 0.4. So they have been working on this for quite a while. Longer than people realize. As to the no more major patch thing, he said they could either keep going like this and release seasonal shit with bits and pieces of the game or they chose to end the major patches here and concentrate on finishing the game, aka 1.0. Better for the game and better for his team which have been running ragged.
 

Uriel

Vyemm Raider
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Wasn't interested in last patch (or 2? I last played the abyssal one), but this reveal did enough to get me back for 0.5. I'll probably try the new huntress ascendancy.
 

Pyros

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talks about classes towards the end

This is what the reddit post above was summarizing but it got removed by mods cause they used AI to do the summary and there was a bunch of shit that was outright wrong due to the AI not understanding the words or rewording them in a way that was basically the opposite of what was being said.

I think one of the main concern I have about classes and 1.0 is they specifically said they can't add classes too easily cause they're more work than a league but then how long is it going to take them to add every missing classes when they have to spam leagues? Currently they can get away with shit like 6months leagues because it's technically early access and all that but once they "release", they'll have to keep pumping out new leagues, and meanwhile they still have to work on releasing each class plus new weapons, each with their many skills(more than they usually add in a given league patch) and all the new animations for every other classes with said weapons. Feels like the next 2years major patches are just going to be "finally we added swords, daggers are here" stuff. And in the meantime, I assume a lot of existing classes are just going to fall further behind as new shiny shit is being added but they don't have the time to revise the old stuff until they're done.

Ultimately, I don't care that much personally since many of the missing classes are stuff I didn't give a shit about in PoE1 anyway(I don't think I've ever played a Shadow, I had one Marauder and one Duellist and like 2-3 Templars in the many years I played, I just liked playing Witch and Ranger a lot more). I do want Daggers and Viper Strike since it's one of my favorite skill in PoE1 but that's about it. Still find it questionnable.
 
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mkopec

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Think about it this way, it will be stuff to look forward to after 1.0 other than a new league 15. The weapon thing is kinda disturbing though since in this game all the skills are tied to weapons for the most part, so missing some of the key players like axes, swords, daggers....There is a ton of skills missing too. I hope they at least get this shit in before 1.0 other than acts 5 and 6 which are really whatever on my list. What they have right now with the mini acts for 5 and 6 is good enough for me.
 
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Pyros

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Think about it this way, it will be stuff to look forward to after 1.0 other than a new league 15. The weapon thing is kinda disturbing though since in this game all the skills are tied to weapons for the most part, so missing some of the key players like axes, swords, daggers....There is a ton of skills missing too. I hope they at least get this shit in before 1.0 other than acts 5 and 6 which are really whatever on my list. What they have right now with the mini acts for 5 and 6 is good enough for me.
Yeah personally I think the priority should have been reversed but well I guess for casual players a full story is better than a large amount of skills. But yeah it's missing a lot of stuff, even some basic ARPG staples like Whirlwind or Hammerdin mechs.

Anyway for me the bigger change is having a set goal kind of thing for the endgame. I do resonate a lot with what they said about giving people a clear goal for when a league is done. Usually in PoE1, once I was done with challenges, I was done with the league, plus whatever content that was added in the patch(pinnacle bosses and what not) so formatting the endgame with clear progression and adding league challenges is great for that.
 

Fyff

Ahn'Qiraj Raider
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They need something for you to look forward to for 1.0. They know how popular swords are (I have no idea why, it's just another weapon) so of course they are going to hold them for 1.0.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
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There's two ways I see it going:

They have a TON of stuff near-complete in the background. Talking Templar, new weapons, the rest of the campaign, etc etc, and are just saving it all up/polishing it all while they do balance and endgame overhauls for the next 6 months, then drop a fucking massive update for 1.0.

OR

We aren't getting anymore classes at all for 1.0 and this is gonna be it. Just the rest of the campaign.
 

mkopec

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He already said in one of the interviews up top that new classes are post 1.0. He feels that completing the game act wise is more important. He also said the main passive tree needs a huge overhaul, they are not happy with it, and neither are the players.
 

Bubbles

2022 Asshat Award Winner
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every god damn new major content reveal in either poe 1or 2 people are getting instantly overhyped and start sucking ggg's dick. Instead they need to take a more critical view. That's the reason for the past few years I've watched nugiyen's reactions to these livestreams. He give much more balanced take on what ggg is trying to shove down our throats than the meta streamer cucks

here's his take, great to have on a 2nd monitor while doing other things

 

mkopec

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every god damn new major content reveal in either poe 1or 2 people are getting instantly overhyped and start sucking ggg's dick. Instead they need to take a more critical view. That's the reason for the past few years I've watched nugiyen's reactions to these livestreams. He give much more balanced take on what ggg is trying to shove down our throats than the meta streamer cucks

here's his take, great to have on a 2nd monitor while doing other things


Why do you need any streamer to decide for you if something is good or not? Also, who the fuck is over hyped here?
 
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Arbitrary

Tranny Chaser
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It all looks fine but PoE2 still has the warts it launched with back in November of 2024. It has yet to be able to hook me and I don't think this league is going to be the one that finally does.
 
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Springbok

Karen
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Also that interview with Chris was weird as hell, like two strangers communicating in a language neither speak natively. Not hyped much, still seems like this is years away from release and graphics already looking relatively dated. Meh
 

Kirun

Buzzfeed Editor
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Also that interview with Chris was weird as hell, like two strangers communicating in a language neither speak natively. Not hyped much, still seems like this is years away from release and graphics already looking relatively dated. Meh
It's because they've literally known each other since high school. The beginning of the interview comes off super weird, because Chris is doing all the typical "interviewer" shit for his channel. It'd be like if a friend of 20+ years wanted to "interview" you for YouTube but needs to do all the typical introduction stuff, instead of just saying, "Sup bro". Plus, I'm pretty sure Chris has a touch of the tism.

The interview gets less awkward once they "settle in" and it's just two bros talking.
 

mkopec

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It's because they've literally known each other since high school. The beginning of the interview comes off super weird, because Chris is doing all the typical "interviewer" shit for his channel. It'd be like if a friend of 20+ years wanted to "interview" you for YouTube but needs to do all the typical introduction stuff, instead of just saying, "Sup bro". Plus, I'm pretty sure Chris has a touch of the tism.

The interview gets less awkward once they "settle in" and it's just two bros talking.
There is prob some tension there too. Im sure Chris leaving the company and having the people left hold it all up from a "CEO" perspective had some bitter feelings? I mean IDK. Its like both of them wanted to just design games and game systems but had to run the ever growing company too, which they didnt want to do. I mean its the reason Chris Wolcen left to make the garage thing again, right?

All they had to do is hire some business types to run the fucking thing while they stuck in the garage making the shit happen.