You can play SSF at first to enjoy the game and what not, and once you're about done and just want to clear up the challenges, you can transfer the char to a normal league and just dump your currency to buy the stuff you need. That said it really depends on people, you can just play mostly SSF on normal leagues anyway, and just trade when you're desperate for an upgrade(can't find a weapon, need a specific unique for a cool idea build or low on specific resists and you want a belt with ice+light+life which for some reason won't fucking drop even in a semi craftable way).The only thing keeping me from SSF would be the challenges, because I like collecting that stuff. SSF I would never get past 24 with the amount of time I'm willing/able to put into PoE in the 3 months window a league has. Hell, I only managed 24 in legacy and this league ran a good deal longer (could've had around 30 I guess, but not 36).
charged dash is a melee attack.Been thinking of strange builds with the two new lightning skills.
Hierophant with 4+ Charged Dash totems.
Storm Burst with lightning ball + GMP and cast while channeling.
Most likely shit builds, but funny to think about.
"powercharges were overpowered" haha. man sometimes it doesnt feel like they are playing the same game.
No. The generation of frenzy charges was much, much more limited. And their impact was not nearly as huge as power charges + crit multi. Frenzy charges didn't synergize with anything like that. It just upped your attack speed and damage, but there was no massive synergy except minor synergy from shit like added elemental damage when you're hitting faster. I had melee characters with 7-8 frenzy charges and I had casters with 5 power charges. The difference power charges make is immense. ESPECIALLY since you need to crit to shock/burn/freeze with spells (save some items/passives).