Path of Exile

ronne

Nǐ hǎo, yǒu jīn zi ma?
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i see your end of league gamble that failed

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ronne

Nǐ hǎo, yǒu jīn zi ma?
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Deathwing Deathwing the wiki is wrong about aura gem levels. I think it's just defaulting to showing the entire gem level range possibility under the merc skill for some reason.

I'm done with the char so I unspeced my entire tree and the aura with 0 scaling of any kind is roughly level 26:

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Still quite good, but also not ~1500 flat lightning damage good either.
 

Deathwing

<Bronze Donator>
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Boooooo! I just spent all night theorycrafting!

Still, as you say, quite good. I try to normalize "Starter" level of gear to 10s of chaos per item with a few exception. Like in this case, with tons of added flat, the obvious answer is Paradoxica. And Mageblood....I hate being slow.

I'm going to try a Stormhand. Not sure if she'll stay in aura range reliably. But I wanted to be able to equip sceptres and cast conductivity. I don't know how you were getting to 200% increased effect of wrath otherwise.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
8,824
9,325
Boooooo! I just spent all night theorycrafting!

Still, as you say, quite good. I try to normalize "Starter" level of gear to 10s of chaos per item with a few exception. Like in this case, with tons of added flat, the obvious answer is Paradoxica. And Mageblood....I hate being slow.

I'm going to try a Stormhand. Not sure if she'll stay in aura range reliably. But I wanted to be able to equip sceptres and cast conductivity. I don't know how you were getting to 200% increased effect of wrath otherwise.

You count as a unique/pinnacle boss so a rare chest piece can roll up to like 65% effect for a single aura and then another 35% general aura effect. 30% from an amulet corrupt as well, though those seem to be getting very expensive. These are a colossal pain in the ass to roll though, so be warned. I think getting the pinnacle wrath effect cost me something like 12 divines of grand eldritch currency.

Dual scepters is definitely the play for max aura scaling though, as that crusader mod can roll ~40% per weapon on them. Overall the combatant I was using was not that great unless you really want his purity of ice to do a melding of the flesh - his damage was like maybe 500k, his AI was rough, and his application of sap was extremely inconsistent for really dense maps lategame.

Leadership annoint felt like more than enough to ensure 100% aura coverage, but if you're somehow outrunning the merc theres that weird hidden beacon of hope annoint that is something dumb like 100% aura area of effect.