From what I've read, Hard is actually the default difficulty and both Easy and Normal remove spawns to make the game less of a challenge. I picked Normal at first because I generally don't like artificial difficulty levels--which is exactly what Path of the Damned appears to be--but after reading that I went back and started over on Hard. Probably a good thing; my original plan was to be a rogue that packed a blunderbuss, but that was a dead end anyway since the patch nerfed guns into uselessness.
Still sticking with rogue, but now I can't decide between 'adventurer' (estoc/war bow) and 'noble' (rapier/dagger/crossbow) weapons. I don't really understand the mechanics well enough yet to know if estoc, being a 2h weapon in this game, is still viable for a rogue. I assume it is, since one of the options during character creation was offering me a greatsword.