Pyros
<Silver Donator>
Edit: Release date is March 26th.
Making a new thread for this since the old one is well, really old and the title still refers to it as the kickstarter project name.
This is an old school CRPG which ran a Kickstarter back in december 2013 and managed to get just short of 4millions out of their 1millions plan. It's made by Obsidian who is a fairly known studio who made among other stuff Fallout: New Vegas and worked on Icewind Dale and Planescape: Torment as well as some work on the original Baldur's Gate games with Bioware. Note that while they worked on Planescape: Torment, there is another game being made as a spiritual successor called Torment: Tides of Numeras which also ran a successful kickstarter for 4millions. This is not the same game.
Pillars of Eternity is a real time with pause function RPG using 3D isometric view and 2D pre rendered backgrounds, basically, Baldur's Gate and such. It's following the Infinity Engine systems as a game. The world isn't D&D though obviously, it's a high fantasy setting but set a bit "later" in the timeline since machinery and stuff exist. It adds its own twitsts on stuff like races and magic and what not.
Here's the quickbomb video to see the game in action. Looks a lot better than last time they showed something. I didn't watch the entire video since it touches on a bunch of spoiler stuff and I didn't really care about it, but char creation and management seems very interesting since they made the systems so you can build your character the way you want(the example they give is a Int based Barbarian, int affecting spell durations and aoe, making it viable compared to the typical Str barbarian).
Making a new thread for this since the old one is well, really old and the title still refers to it as the kickstarter project name.
This is an old school CRPG which ran a Kickstarter back in december 2013 and managed to get just short of 4millions out of their 1millions plan. It's made by Obsidian who is a fairly known studio who made among other stuff Fallout: New Vegas and worked on Icewind Dale and Planescape: Torment as well as some work on the original Baldur's Gate games with Bioware. Note that while they worked on Planescape: Torment, there is another game being made as a spiritual successor called Torment: Tides of Numeras which also ran a successful kickstarter for 4millions. This is not the same game.
Pillars of Eternity is a real time with pause function RPG using 3D isometric view and 2D pre rendered backgrounds, basically, Baldur's Gate and such. It's following the Infinity Engine systems as a game. The world isn't D&D though obviously, it's a high fantasy setting but set a bit "later" in the timeline since machinery and stuff exist. It adds its own twitsts on stuff like races and magic and what not.
Here's the quickbomb video to see the game in action. Looks a lot better than last time they showed something. I didn't watch the entire video since it touches on a bunch of spoiler stuff and I didn't really care about it, but char creation and management seems very interesting since they made the systems so you can build your character the way you want(the example they give is a Int based Barbarian, int affecting spell durations and aoe, making it viable compared to the typical Str barbarian).
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