Project Triune (NMS) (Not THJ we swear)

mkopec

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I would look for anything POP era. Shit that has PoK in it.

The problem with it too, is at later levels it takes literally 50-100 combines to raise one fucking point. THJ devs were supposed to fix this, basically go through a trade skill pass, but never got there.
 

BigDirty

Security Director of Crisis and Weather Management
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I have decided to try out a petcuck here, anyone got any hand me down gear to get me and the boys started?

name = Deadthings
 
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Burns

Naxxramas 1.0 Raider
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I totally forgot how fucking awful tradeskills were in EQ, which is complicated even further by not knowing what the fuck guides work for whichever version of the game you're playing.
May be too late, but for poison, you just make Anger of Shissar (all mats on vendor in Baz) until the level 65 one goes green. For everything else I think I followed EQProgress guide or cobbled something together from the "old" guides on EQTraders.

The MQ program (autocombat) should have an auto combine (combine.mac) macro that will combine all mats in your inventory and place the items in your bag until you run out of mats. Then you can use MQ to also autosell stuff to a vendor. I think it's "/macro run combine" in the MQ (autocombat) window once you have a recipe highlighted in the tradeskill window.

 
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your_mum

Trakanon Raider
407
263
a bit off topic but I tried to dive a bit into the whole eqemu topic. Sadly a lot of the githubs and related files are gone since the lawsuit dropped. I wanted to understand how the whole mech traversal/pathing stuff works in EQ because a lot of zones are quite the mess in Triune. Mobs walk through solid walls, fall down areas they really shouldn't, mobs constantly lift off and drop from the sky and stuff. Pretty sure that never happened to that degree on THJ. You can never be sure what agroes from 5 rooms away or if a mob makes it safe over a bridge, those kind of problems.
few weeks after the lawsuit it was in disarray but the discord is back to being called eqemulator. the eqemu github never went away, akkadius' personal github did, which broke some eqemu things. all of that has been pretty much scrapped back together though, but yea all the info is not as concentrated
 

Mrniceguy

Blackwing Lair Raider
1,326
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The problem with it too, is at later levels it takes literally 50-100 combines to raise one fucking point. THJ devs were supposed to fix this, basically go through a trade skill pass, but never got there.

It's really fast on Temu-HJ, i don't think i've done more then 5 combines without a skillup.
 

mkopec

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Well maybe they changed it, but back on OG I tried blacksmithing and got it up to like 130 or some shit and 100+ was aids.