Unrelated to any of the discussion right now, and this may have been mentioned before, but has EA/Maxis ever explained why terraforming was never implemented? Its removal alone was reason enough for me not to buy this one, even if all the other bullshit hadn't tagged along with the game- terraforming/terrain molding was probably my favorite aspect of the Simcity series... Nothing quite so cool as designing an archipelago island city with tons of bridges, or a dormant volcano city, or any other number of interesting combinations. Added an aspect of near infinite replayability. What was the excuse for the removal of this iconic feature?