Only complaint is our full run tonight with 4 players was almost 3 damn hours, lol. Will be faster when we get more comfortable w/ all the characters and stuff, but only so much faster.
It was awesome though, and with the ability to save a run in progress makes all the difference in the word for longevity, as we've experienced with Across the Obelisk. Meanwhile games like Gunfire Reborn we love, but with no saving in multiplayer started to feel more pointless to play.