Quaid
Trump's Staff
- 11,859
- 8,265
I mean... What's the argument here? Someone please explain it to me because I'd love to know the reasoning.
What downsides are there to server lists besides development time? Are they resource heavy? It's gotta be something big, because players being able to become server 'regulars' seems like a hugely low maintenance way to build community & generate engagement to me. It also helps players SELF differentiate skill level if they so desire. If not, there's always 'quick play'.
Whyyyyyyyy?
What downsides are there to server lists besides development time? Are they resource heavy? It's gotta be something big, because players being able to become server 'regulars' seems like a hugely low maintenance way to build community & generate engagement to me. It also helps players SELF differentiate skill level if they so desire. If not, there's always 'quick play'.
Whyyyyyyyy?