Having just brought myself up from the MMR dredges (Gold to Diamond) you can literally just make units and a-move them until you start getting matched against Diamond league opponents. Then you have to get to 3 bases, have an effective army and properly macro your structures THEN you make units and a-move them. I suspect you are severely overestimating your macro abilities unless you actually are playing at a Masters level.Yeah, I know its basically a different game at that point. I just dislike how much emphasis is put on micro managing your army. It should be more about your economy/army composition/strategy in my opinion.
If I had to resort to using hacks to defeat someone I just wouldn't play the game, would just take any sense of accomplishment out.
I'm not saying my macro is amazing either, I'm just saying I think I would enjoy the game more if a battle between two 100 supply armies could not go hugely in favor of one person just because they micro managed their army better. Microing could make your army like 20% more efficient, but as it is now, a properly microed army vs one not/poorly microed can end in 90-98 vs 0 supply. Sure, it doesn't really matter when I'm playing people just as bad as me, but again I'd like to beat ppl with my wits, not because I stimmed/ran in and destroyed his army while he was moving probes to a mineral line.Having just brought myself up from the MMR dredges (Gold to Diamond) you can literally just make units and a-move them until you start getting matched against Diamond league opponents. Then you have to get to 3 bases, have an effective army and properly macro your structures THEN you make units and a-move them. I suspect you are severely overestimating your macro abilities unless you actually are playing at a Masters level.
That's part of the skill in the game though, always have enough vision to see the shit coming before it hits the fan. There are also huge differences between races, protoss easily benefits the most from micro with FF/storm/blink, terran can run others into the ground by striahgt up rallying across the map and zerg needs to time their wave of units carefully before they hit max saturation and 3 bases with by far the fastest remax afterwards.I'm not saying my macro is amazing either, I'm just saying I think I would enjoy the game more if a battle between two 100 supply armies could not go hugely in favor of one person just because they micro managed their army better. Microing could make your army like 20% more efficient, but as it is now, a properly microed army vs one not/poorly microed can end in 90-98 vs 0 supply. Sure, it doesn't really matter when I'm playing people just as bad as me, but again I'd like to beat ppl with my wits, not because I stimmed/ran in and destroyed his army while he was moving probes to a mineral line.
A friend of mine was saying they are talking about slowing the game down? If the game was played in normal instead of fast that would certainly help my slow ass.
I'm excited to see pros with LotV more than myself. They are adding some sick micro potential to units and I can't wait to see the skill ceiling get raised.All the info, along with unit changes:Legacy of the Void Beta Preview - StarCraft II
https://youtu.be/jCj401zTugk
I know I probably won't get the beta until at least summer rolls around, but I'm actually pretty excited, most of the changes they made seem pretty consistent and reasonable, the worst is the economy imo.