I had a big fat headache this morning (I only had one beer!) so I played this some. I had a master droid engineer with some kung fu skill and that character was broke so I decided to make some money. Everything is in christmas mode:
This crazy witch did my mission for me:
Then later it happened again:
That one almost killed me, ran up while I was fighting and I hit her with my spin attack. I dashed away but she blasted half my health off with lightning. Fun!
This didn't go well. It looks like there's only 4, but the sniper in the distance, gate guy, and 2 more off to the left all joined in.
Then a shuttle came down full of them. But I was probably down by then. I had a heal get stuck in the queue and that was the end of me, though I did kill the bastard that stopped me at least.
My doc came and dragged me out, but also got searched trying to get close enough. She's a smuggler carrying all sorts of dodgy stuff, but somehow weaseled out of it. I'm sure it had nothing to do with the way I was approached.
My tales of adventure inspired some friends to start up, while I was asleep. And they joined the wrong (right?) server
It was the one that wanted me to send an ID or something. I read more into it and it turns out that it isn't a truebox kind of thing where you can have a second account on another computer. They don't allow second accounts.
So the ID verifier thing is only needed if you want to have other family playing at the same IP or something? I am still really confused by that. Anyway I just told them to turn off the second account I made. And I'm back in business.
This is restoration, and it is a nice combo of the first combat upgrade, and spacey pew pew times. The ground fighting is more like a standard mmo with levels and such. Armor and buffs aren't really super necessary.
I already had a legup there from my previous times, but for the most part it is back to poverty, punching rocks, and digging up blortallius copper. Good times.
In real SWG news though, I've managed to entice 4 other mentally challenged people to join me. We are buggering and plundering our way across the galaxy, leaving enemy ships dissolved into goblinized fundamental particles.
A friend and I finished our Ace pilotry last night. It hit me at some point that my aim sucks and I was thinking it was just getting old, but then I remembered... joystick scaling.
Small inputs are super twitchy. I had the same problem with farm sim.
There was this app on windows called joystick curves, I had a look around and the only thing I could find that was close to it on linux is input-remapper. The aforementioned does alot of extra stuff besides curves.
It is buggy though, and the whole thing appears to be written in python The main problem I have with it is non remapped stuff don't work, so you have to map the entire stick. That would be fine but it treats my throttle like a weird ass xbox trigger. So I can't get the full range of throttle.
I may have to write something. I can't even stand to look at python.
Several more hours of reading and trying a few things out, there really is nothing on linux that will fix this problem.
I tried sc-controller, input-remapper, evjs, and antimicrox. Some partially worked, like input-remapper. Some halfass worked, or worked but had no sens curves (despite people saying it did) or just flat didn't work at all.
I think if I were to do it, I'd write a game loop style input reader using SDL, and send commands to a virtual joystick. I've already got code to read input devices here: GrogLibsC/InputLib/Input.c at main · Kharzette/GrogLibsC
But I am not super sure about making a virtual stick. I think it would use the udev stuff which I've had some nasty tangles with in the past.
For now I might just have to reboot to windows if I want a decent stick experience.