Which bosses would those be? The only one I can recall is a single spawning of the flexible sentry later in the game. None of the others show up as regular mobs AFAIK.It's terrible. It's so bad the bosses you fight in the game turn up as regular mobs later in....
Compared to the rest including BB, shit is wack even that DLC stunk.Anyway, it's far from terrible.
Hmm, I remembered both the Dragon riders, and the Smelter Demon showing up but just skimming through my Future press book you Just face the Dragon riders multiple times.Which bosses would those be? The only one I can recall is a single spawning of the flexible sentry later in the game. None of the others show up as regular mobs AFAIK.
The Ruin Sentinels spring immediately to mind.Which bosses would those be? The only one I can recall is a single spawning of the flexible sentry later in the game. None of the others show up as regular mobs AFAIK.
Anyway, it's far from terrible.
Ah I knew I was correct on that Dragon Riders thing then. SOFTS was the one I played on the PCI think every Souls game does that. Dark Souls 1 had capra demons, DS 2 had the sentinels and in SOTFS a couple Dragonriders here and there and Bloodborne had the Shadows of Yharmin. Memory is failing me on Demon Souls but that one knight in world 1-1 might as well have been a boss.
They tracked much better - but they absolutely were still dodgeable with low ADP - I never pumped ADP and played mostly dodge around melee style.I dunno, DkS2 controlled like shit for me; bosses had laser-guided tracking and your character felt like shit unless you dumped points into adp.
I was gonna buy one for Sea of Thieves, but they broke the news that it will be out for PC too.Maybe by that time the Xbone will get some jrpg exclusives for me to justify buying one