The Big Bad Console Thread - Sway your Station with an Xboner !

Vaclav

Bronze Baronet of the Realm
12,650
877
More importantly in the comparison between X1 and PS4 why is it even being mentioned - PS4 is already cloud accessible, clearly from their statements on their half-assed backwards compatibility they'll be doing.
 

Lenas

Trump's Staff
7,685
2,390
For a console there isn't a restraint other than cost and in terms of cost, monolithic server farms are much more expensive. Hell, we spent most of a decade getting away from consolidated architectures and I just don't see the need to go backwards.
Cost to MS is higher, but the cost to the consumer is lower. They're already going to be pushing the price range of what we think is acceptable.

I meant for graphics rendering. We'll need fiber for that.
OnLive already does this, that's how you can play high end games on low end devices. It's also exactly what Gaikai is going to be doing for the PS4 when they stream backwards compatible PS3 games. It doesn't require fiber bandwidth connections, either. OnLive requirement is 2Mb/s which is only 256kb/s - that's everything, including graphics.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Lenas: Technically its almost entirely graphics for what OnLive sends from what I've read. It's really not much different than a Netflix stream at the same resolution. But what are the resolution limits for OnLive though?
 

Cor_sl

shitlord
487
0
OnLive already does this, that's how you can play high end games on low end devices. It's also exactly what Gaikai is going to be doing for the PS4 when they stream backwards compatible PS3 games. It doesn't require fiber bandwidth connections, either. OnLive requirement is 2Mb/s which is only 256kb/s - that's everything, including graphics.
Onlive and Gaikai are impressive, but they're way too laggy. I wouldn't want to play an fps game, a fighting game, a racing game, or any other type of game that relies on quick reactions through either service.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Onlive and Gaikai are impressive, but they're way too laggy. I wouldn't want to play an fps game, a fighting game, a racing game, or any other type of game that relies on quick reactions through either service.
Are they really or are you speaking of your connection? If you've got 15 ms each way it shouldn't be too bad in theory unless they take a while to process (thats my current normal ping myself now) - but on the other hand 125ms (my Comcast ping pre-FiOS) going both ways could get quite painful quickly.
 

Cor_sl

shitlord
487
0
Are they really or are you speaking of your connection? If you've got 15 ms each way it shouldn't be too bad in theory unless they take a while to process (thats my current normal ping myself now) - but on the other hand 125ms (my Comcast ping pre-FiOS) going both ways could get quite painful quickly.
Last time I tried Onlive was on my 50meg down/10meg up cable connection last year. I used to get pings of 10-12 in Counter Strike when playing on UK servers. It was still laggy.

My current ADSL connection is much slower - I regularly get pings of 30 when playing CS online. No idea how well Onlive/Gaikai would work on this connection.
 

Lenas

Trump's Staff
7,685
2,390
Lenas: Technically its almost entirely graphics for what OnLive sends from what I've read. It's really not much different than a Netflix stream at the same resolution. But what are the resolution limits for OnLive though?
It renders at 720p, but my argument isn't making a case for graphics. I'm trying to make a case for background processing that the player wouldn't actually notice but could take a large load off of the console's processing.

Cor_sl said:
Onlive and Gaikai are impressive, but they're way too laggy. I wouldn't want to play an fps game, a fighting game, a racing game, or any other type of game that relies on quick reactions through either service.
So you're sidestepping my argument, which was for background things like AI decisions. You only notice the lag on quick reactions and button presses. You wouldn't notice the 3ms difference between an AI processed by your console deciding to move and the AI processed by the cloud deciding to move.
 

Northerner

N00b
921
9
Are they really or are you speaking of your connection? If you've got 15 ms each way it shouldn't be too bad in theory unless they take a while to process (thats my current normal ping myself now) - but on the other hand 125ms (my Comcast ping pre-FiOS) going both ways could get quite painful quickly.
Where the hell are you in relation to the server that you are getting a 15ms ping consistently? I ask because unless you are next door, it is almost certainly a reporting error. It isn't a question of bandwidth or routers, just that the physics doesn't work.
 

Cor_sl

shitlord
487
0
So you're sidestepping my argument, which was for background things like AI decisions. You only notice the lag on quick reactions and button presses. You wouldn't notice the 3ms difference between an AI processed by your console deciding to move and the AI processed by the cloud deciding to move.
Let me quote myself --

To be honest, there are some cool possibilities with cloud computing.

Simulating hundreds of AI characters, crowd simulations (for sports games and racing games), AI bots in multiplayer games, improved physics - it is possible to do some pretty damn cool stuff.
^ Things that could be done easily in the cloud without people noticing.

I meant that we'd need fiber for rendering graphics and heavier workloads, that's all.

Which is what I said when I posted --

I meant for graphics rendering. We'll need fiber for that.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Where the hell are you in relation to the server that you are getting a 15ms ping consistently? I ask because unless you are next door, it is almost certainly a reporting error. It isn't a question of bandwidth or routers, just that the physics doesn't work.
Depends on the server in question - but I get that with some nearly across the nation with speedtest.net - not sure it's veracity but I always thought it was solid. Drops a bunch for hops that go through the MAE's though, but much of my west coast tracerts seem to avoid them.

Regardless even if I'm wrong on current tech capabilities (I know I get that locally absolutely - locally as in ~100 miles away) tech on such will clearly continue to improve.
 

Northerner

N00b
921
9
Well Vaclav, look at it this way. Ping is a round trip so you really are looking at 7.5ms to get to the server.

If you completely and absolutely ignore routing, packet processing, computations, dropped packets etc plus have a mythical carrier medium that is laid arrow straight and works at the speed of light (impossible actually but that's another matter) then you could have a server ~1400 miles away and get a 15ms ping without Einstein rising from the grave and throttling you.

Obviously reality isnot even closeto that fundamental limit.

No big deal though, just a note not to take super-low pings too seriously. It is like a spike on a torrent where your client thinks it is getting 7.2Tb/s for a little while.
 

a_skeleton_03

<Banned>
29,948
29,765
I never expected Daezeul to be an RSS feed of a PS4 shill.

We get it. You don't like the xBONE, give it like a one day rest. You are resposting your own stuff now ....
 

Daezuel

Potato del Grande
24,696
58,179
Oh sorry, this wasn't just irc?

[16:51] <a_skeleton_03> damn Daezuel
[16:51] <a_skeleton_03> you are just an RSS feed for the PS4 shill channel now
[16:52] <@Daezuel> good one bro
[16:52] <@Daezuel> you think that up over night?
 

Daezuel

Potato del Grande
24,696
58,179
Not trying to hurt your feelings bro, just making bad jokes. I will almost certainly own an Xbone myself.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Can't wait until E3 so we hopefully can get more details on shit that actually matters for both systems. Games. I'm also interested to see if Sony goes down the same path against used games.
 

Vaclav

Bronze Baronet of the Realm
12,650
877
Can't wait until E3 so we hopefully can get more details on shit that actually matters for both systems. Games. I'm also interested to see if Sony goes down the same path against used games.
They said negative to it before that the only special protections were online passes and the like that the hardware didn't get directly involved with. And have had a recent statement since the X-1 release reaffirming.