Doing:
Have:
Getting:
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Conv_FloatToText_ReturnValue_2". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Accessed None trying to read property OwningPawn". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Attempt to assign variable through None". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Conv_FloatToText_ReturnValue_1". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Accessed None trying to read property OwningPawn". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Attempt to assign variable through None". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_Conv_FloatToText_ReturnValue". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: SetText (Text)
Blueprint Runtime Error: "Accessed None trying to read property OwningPawn". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: Set Percent
Blueprint Runtime Error: "Attempt to assign variable through None". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: Set Percent
Blueprint Runtime Error: "Accessed None trying to read property OwningPawn". Blueprint: StatBar Function: Execute Ubergraph Stat Bar Graph: EventGraph Node: Set Percent
The owning pawn was previous a cast to / set self to owning pawn, that they changed in the tutorial. Then they go change a bunch of shit and it works, but I either missed something or there is a material difference between 4.11 and 4.26.
Been at this one spot for like a month (took a break, tried to fix it, failed, did another tutorial, tried to fix it, failed, repeat)