Despite the high quality servers or whatever, noticed like every few games getting laggy hiccups when driving or shots seemingly going thru people. Run someone over and it doesn't kill etc. Usually get the little lag light at the top. These are on servers that when joined were local region pinging at 40 ish. Certainly putting a downer on some things.
Finally unlocked IGLA or whatever, jfc, ya even biggest bag before lv 75 or whatever can't carry a 2nd, makes dropping and grabbing another waste a few seconds. God forbid you dont have time to drop extra's out of the truck.
Not sure which scopes to be unlocked might like better, really need the 3-6x for some of the longer range sniping but it's so fking slow, can't adjust zoom mid hold breath etc, kinda clunky, but the 3x is still what feels like combat optic and barely sorta suitable for 300m.
Yeah their servers get fucked that's why they kick you after 4-5 games to restart the server you're on. You can see how bad it gets with desync. Vehicles are just generally buggy with humvees gunners being especially fucked and a lot of the land vehicles make their passengers disappear when they're moving at high speeds.
The Verbaa is dogshit. 17.5kg. Only $800 is nice. One rocket. Not reusable. So what happens is I end up buying a kodiak, filling every inventory slot with Verbaas and driving out to kill the Havocs.
You can't. One flare can eat two simultaneous Verbaas easily and their flare cooldown is up before you can physically pick up and ready another Verbaa. Also attack heli on you? Well if they're too close or too close TO THE GROUND you can't fire. So unless you see them at 200m+ you're not taking them down. This is where they WANT us to use RPGs, but they're heavy as fuck and rockets take 3x1 slots so if you're missing you've got to have a lot of backpack room to make up for it.
It's 100% the air or ANTI air show right now. Havoc on the map? They win. Builders who aren't retarded and made 9 unmanned mortars first and made an actual CIWS and Talon immediately? You might win. Air control right now means so fucking much on MOST maps because attack helis are 5x tougher than they should be and 3x cheaper than they should be. Just watch a video on what controls to set, hop in, and get your naked guy 2k worth of ammo in a 6k chopper and farm infantry. They can't do anything. I run AP ammo and it takes like 73 5.56 shots to kill a chopper and about 27 through the pilot to kill them (usually by going THROUGH their body and exploding the gas tank). It's a shit system.
FoBs can help control the game, but 9/10 builders are naked guys who instantly die when people sneeze at them, then you waste your time rezzing their retarded poor asses in the FoB. Then you just lose to attrition because you can't man the CIWS/AA/Counter Mortar. I build all the time and I run a full kit of 3 armor/helmet/vest/ammo because I don't NEED to have an empty inventory and most of the base attackers use shit like shotguns and amp9s and tickle bullets. Tack on the 7 URL drivers doing nothing but getting Driver exp because they want to jerk off in a tank that will get heli'd down by some 12k rocket chopper instantly and it's just a fucking mess.
If you make a FOB;
1: Secure the FOB itself
2: Secure the perimeter
3: BUILD AN AA
4: BUILD A CIWS
5: Build mortars to counter the mortars that are coming
6. NOW you can go offensive with mortars.
7: Build the APC hanger
8: Defend it with geared players. Not a lot, but 3-5 guys who can operate mortars betwee invader attacks.
9: You can drill if you want, but if you're doing well with the hotzone gameplay/staying alive it will just bring the wrath of two squads on you and undo everything. Having 2+ Drills only advisable in cheezed build FOB's like Warehouses you can sit in untouched.
Most people:
1. Build FOB
2. Half Perimeter
3. Build Mortars. Start mortaring.
4. Die to attack helis.
5. Panic build Talon's and CIWS and die over and over because you're free kills without them up.
6. Lose because people are just coming in naked over and over looking to loot a body but every body is naked with 10 bandages.
They really need a Commander or something, but no one would follow directions anyways. The REAL incentive needs to be a REASON to win. Farming the worst team for like 4 kills off naked guys will be worth more than the 1st place bonus, plus you'll get specialist exp. That's why you see the bottom team farm the other one, because it's harder to change the tide of war than it is to pick off the weakest and slowest of the herd for easy points. They need to make Winning a giga multiplier or something, but that might just ruin the "blue team" morale even more even though In the last 15 games I've played, I've lost on blue team probably 7 times and they've won twice without me. Still means 13 wins are going to red/green. I think blue people don't care about winning they just want their specialist exp in driving/support so it just snowballs into a cataclysm of nakeds and bads getting farmed by the 2nd place team who doesn't want to control hot zone when they can shoot fish in a barrel.
I wanted to play Infantry Mode on custom servers and there were 0 customs currently up with more than 0 players. No idea if that's a connection thing or people just don't like public customs. Game would be much more fun without the guys going 40-11 in 11 different attack choppers ruining the game for dudes like me who are trying to take out a 18k kit to play the game.