Wasteland 2

Void

Experiencer
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I got a key for this via backing the Planescape: Torment spiritual successor, so thought I'd remind everyone that this comes out Friday. I haven't played any of the beta so I don't know if any of the issues mentioned above have been addressed, but I'm fairly excited about this after playing Divinity. Unfortunately, I'm still not done with Divinity, so that is a bit of a dilemma, but I'll probably give this a try this weekend at least.
 

Regime

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<Aristocrat╭ರ_•́>
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Ya took that directly from Fargos twitter when he said it's his launch trailer lol.
 

OU Ariakas

Diet Dr. Pepper Enjoyer
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I want to play so badly but it keeps fucking freezing. The parts I have played are awesome.
 
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Well that launch trailer ending had a jizzfest of celebrity game designers. Maybe this + Xcom + Shadowrun will get more people in turn-based strategy games.
 

Regime

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<Aristocrat╭ರ_•́>
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lol




rrr_img_76455.jpg
 

Hatorade

A nice asshole.
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Official reviews coming in all pretty much say awesome game when it isn't crashing/bugging out. Needs a quality control patch it seems.
 

axeman_sl

shitlord
592
0
Cool game so far, on par with Divinity: Original Sin in terms of quality, and it feels a lot like Fallout 1/2. A lot of the mechanics are really weird, though. For instance, I'm several hours into the game so far and literally every single fight, with no exception, has been horrendously anti-ranged because every mob within a radius of three screens instantly sprints into melee range of your party in the first round.

It's to the point where entire weapon classes are completely without any possible purpose. Assault rifles and sniper rifles can't hit in close range, and shotguns are too risky to use in a crowd because of friendly fire. You can initiate the fight with a sniper shot, I suppose, but then you're unlikely to get to use it again that fight so it's not worth investing points into the skill.

At this point in time (about six hours into the game), melee weapons, handguns and SMGs are the only reliable weapons because they're effective and safe in close quarters. Nothing else is really viable as there is essentially no ranged element to this game, you simply use melee attacks or you shoot your guns in melee range. It's really dumb.

The only way I can see this combat system working out is if the majority of fights later on are against enemies with guns. So far, at level 5 or so, I think I've encountered two enemies that used ranged weapons. I hope this changes or I'll just remake an all-melee/handgun party.
 

Regime

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<Aristocrat╭ರ_•́>
16,422
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Ya axe here is what I'm doing. Staying crouched and using my 3 long range to soften up and two meler use ambush first round of combat. I agree at least in ag farm the mobs are stupid.



Why are you playing as the lead singer of Counting Crows?
WTF I was literally joking around how I had the counting crows lead singer in my group as a sniper.

PS he sucks ass and misses everything.
 

Kirun

Buzzfeed Editor
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You guys know that the game lets you move basically as far as the NPCs (depending on stats), so you can move the hell away and shoot, right? As far as I can tell, the game doesn't have any sort of "attack of opportunity" options, so you're supposed to be moving around as a ranged combatant. I haven't had any troubles with my assault/sniper characters. Also, if this game is anything like Fallout was, melee was always "better" in the beginning, but once you got into the energy weapons, ranged blew melee out of the water.
 

bytes

Molten Core Raider
957
638
The gun damage (so far) is just shit. I was fighting some heavily armored guys in the first town you've to save from raiders and my assault rifles were dealing 4 damage and my sniper (which is supposed to penetrate armor afaik) was hitting for 7. Combine that with how scarce ammo is and I don't feel like they're worth it at all.
 

Hatorade

A nice asshole.
8,181
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When a fight is coming a turn off group movement, pull sniper back, flank with melee specialist(totally ninja) move up and let loose. So far handguns are boss but if you dont have leadership on someone and at least 2 points into the skill early on your hit % is shit. Armored dudes get the TNT!