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Lions Claw, yeah I know. Then some little stupid shit will sneak up around the corner while your distracted/half AFK dealing with something in real world, and start shanking your asshole and now your stun locked.Go kill that dragon. Farm some runes. Get two big fucking swords and enjoy.
It's not that I can't make progress.
Like I just did the Radahn Starscourge fight, first attempt I get fucking headshotted from across the god damn map (what the fuck is it with like ranged ballistia that have a two mile range, and crazy tracking, how is it fun to be assailed like that?). Ok so you need your horse, which I can't use while pressing the teleport marker in the first place anyway, thanks for making that clear.
Second attempt, I get up there, dismount and start buffing, while he's running around like a clown, and go into my R2 > R1 spam, he get's almost dead already, does his little comet bullshit, that I don't know what I'm supposed to be doing (looking all over the sky apparently), blows me the fuck up. Fine, now I know about that gimmick.
Several more times, the guys rolling around on roller blades, I can't line up with him to get my tiny little sword to do it's thing, I'm chasing this giant fucking neon purple, red...whatever the fuck around like an asshole, I can't even really see him because the camera/his proportions make it all a pain in the ass. what am I doing, how is this fun or exhilarating? It's fucking annoying.
and I get the win, but it's janky as fuck, utterly inconsistent, and completely unsatisfying, like one attempt blasting through heal pots, not getting to get under him to do any damage at all. Next attempt get him down to a sliver of health in like 45 seconds.
You're compelled to play the game with the internet entirely, either walkthrough/video guide/ or stupid graffiti strewn about, there's no attempt at making a dungeon that you can scrutinize and make decisions about yourself.
Scenario: ...the graffiti is telling you the game is about to set up a stupid gank on you...like you enter a blind area, you can't know ahead of time what's there, you have to roll immediately or you get blown up. Does that teach you to be ready to roll the second you touch ground? No...then you're going to roll right off a cliff. Without depending on the graffiti or the internet, there's no way you'd know you're about to get fucked, and it's not teaching you to be more observant or play a certain way, because it can go in any random direction. Like I didn't actually die here, but the whole time I'm thinking, this is just designed to make me lose, not to challenge me. The only thing this game seems to make me feel a lot of, is disappointing frustration when I lose because either I didn't press the right button at the right time, or I thought I did but apparently the game disagreed...Up to a moderate amount of satisfaction, where I feel kinda strong until I get countered...Either I didn't have the big bonk stick out when I should have, or I did but I needed my toothpick, or really just something falls out of the sky, or I roll into some debris/crap that I get stuck on...so on...It's mild frustration, with very little satisfaction when it does go smooth.
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