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Alien grenade time!
You going laser or rushing gauss?

i'm an assault enjoyer, so I've been pretty happy with scatter lasers and kind of stopped there to diversify my tech.
i forgot how early rocket boys are neutered in long war
hilariously, i gave away all my sectoids to various countries and...don't have enough to do even an autopsy, and i haven't seen a sectoid in several missions.
Satisfactory. Finally got around to it. I figured it was just going to be 3d Factorio, but it was so much more: factorio with a safari adventure into the wilds of a hostile alien planet with amazing landscapes and visuals, all sorts of rewarding stuff to explore, with a jetpack, all the while expanding the factory in order to meet the needs of the expanding factory.
Me, when I upgraded from the bloody rebar launcher (basically a musket):
big jump in power; the natives were not prepared.
until the bloody trains stop workingAnd then you get to stand around with your coffee cup and watch the factory work

Bioshock 1 and infinite are worth a play through for sure. Absolutely loved those games the first play through even though they just straight lied about the gameplay in infinite before launch.So don’t shoot me but I missed Bioshock. The original. And the subsequent sequels. Having hard time getting time on ps5 to play the Batman Lego game, so reverted back to PC. About 3 hours into Bioshock one. I regret never touching this. MMO period.
yea but then folks would see my re-start-mission-of-shamesesRocket boys just have to be built around, they are plenty powerful even at low/mid ranks. Just have to pick up the Rocket aim perks, and be smart with movement and use steady aim. Don’t expect to move THEN rocket that turn.
You should record your missions and throw them up on YouTube or something! Haha

i kind of felt like bioshock infinite....that maybe they got halfway through development and then inserted a second story ontop of the first to make it not garbage.Bioshock 1 and infinite are worth a play through for sure. Absolutely loved those games the first play through even though they just straight lied about the gameplay in infinite before launch.
I’m definitely not an fps guy and I’m struggling with key mapping. I need to fix it tonight since I use q and e for strafe instead of a and d throughout my playing MMOs. In general, I’ve stuck to maybe a doom game or two and elder scrolls. I just don’t like first person.Bioshock 1 and infinite are worth a play through for sure. Absolutely loved those games the first play through even though they just straight lied about the gameplay in infinite before launch.
I’m definitely not an fps guy and I’m struggling with key mapping. I need to fix it tonight since I use q and e for strafe instead of a and d throughout my playing MMOs. In general, I’ve stuck to maybe a doom game or two and elder scrolls. I just don’t like first person.
Most likely I’ll just play Bioshock 1 and move on for a while. It’s honestly been creepy so far. I had at least one stupid jump scare and the audio design intensifies it.
Bioshock Infinite was the literal definition of "development hell". Everything that could possibly go wrong did, mostly with Ken Levine's direct intervention.i kind of felt like bioshock infinite....that maybe they got halfway through development and then inserted a second story ontop of the first to make it not garbage.
Hah. It’s of course in my Steam library from some random sale.Keep us posted on your playthrough! As an avid fan of Bioshock 1 & 2 I'm interested in hearing what someone new to the series thinks.
I'd be willing to gift you a copy of Bioshock 2 on steam if you end up enjoying the first game.

Played the new Starfox (Switch 2).
Graphics are really great, gameplay is smooth, they improved pretty much everything (not a big surprise considering the original was on N64), and added a lot of cinematics that give a little more lore and worldbuilding around the characters mostly.
It's still the same game as far as number of planets or missions goes, so the campaign is a matter of around 1 to 2 hours, but there's like in the original game multiple paths to the end, and a good and bad ending.
They added challenges to each planet that you can do separately from the campaign, that unlock more lore in the menu about enemies and bosses, there's also detailed lore on each planet. Once you finish the normal challenges, there's even more challenges (different ones) to do on expert difficulty.
There's also an apparently very fun multiplayer online mode, I say apparently because I didn't play it but from what I've seen and heard from various youtubers I follow, it's a blast to play, but there's only 3 multiplayer maps so it's a little repetitive. It features a 4-player Starfox team vs a 4-player Star Wolf team competing on various objectives, on various maps with environmental hazards or challenging terrain to navigate.
All in all, if you actually enjoyed Starfox games, it's worth it because it's the best Starfox game as it's very faithful to Starfox 64 but improves it on every level. However, if you're just gonna run the campaign once and be done with it, it's not worth it due to the price/length ratio. This game is meant to be played a lot of times and honestly, it doesn't bother me at all. I'm usually the kind of player that plays through a game once and rarely replays it but with this one I've been picking up my Switch 2 every now and then to just replay the campaign and try to unlock score medals or try to not lose any lives on X mission, it's just a fun game to play.
RIP That line was delivered so well in the original, too.And they changed “cocky little freaks!” To something else I forgot