calhoonjugganaut
Trakanon Raider
What made EQ great for me was being behind the curve. I was never someone who found out some shit by rolling around with a top dog guild. Rather I discovered things by word of mouth or just going along with what my guild had planned for the night. I did get my shit strewn all over the place in the caves of Everfrost by the Lich of Miragul a couple of times but just the adventure of getting away from what I was used to and returning many levels later to conquer the content that kicked my ass was pretty awesome. The thing about that though is that I didn't have time to do that to every place that I went and had a terrible experience so my interest stayed peaked. Raiding with 40+ people on a 56k connection on a Gateway computer with no tower, all the shit build into the monitor, and knowing that my aunt could call my mom and fuck up my night at any minute kept me on the edge of my shit. It was a different time, but even now playing EMU's, the game still dominates in certains arenas of MMORPGs for me. The difficulty if you can even call it that was just completely different. If it difficulty isn't what can describe the game its the time that you actually have to spend to accomplish something notable. That's whats missing today. A collective effort on the PVE side to accomplish something notable. I have much more respect for those that played on PVP servers and did the same thing. But just the amount of time you have to put in on a PVE server was crazy. Hell its still crazy even in the EMU environments.